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path: root/examples/models/models_mesh_picking.c
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2019-08-07WARNING: Redesigned structsRay
- Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed. - GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function - UnloadMesh() reviewed, pointer not required - CheckCollisionRay*() parameters name reviewed
2019-05-22Comment tweaksRay
2019-05-20Review ALL examplesRay
2019-03-29Review models examplesRay
2018-12-18Reviewed some examples to work on RPIRay
2018-07-30make sure that the constant is of float type, not doubleEthan Trịnh
2018-07-30fix problem when compiling with MSVC 2017, built-in CMake: C2177 constant ↵Ethan Trịnh
too big
2018-06-30Reviewed models and examplesRay
2018-05-11Reviewed examplesRay
2018-05-04Renamed some functionsRay San
- Renamed Begin3dMode() --> BeginMode3D() - Renamed Begin2dMode() --> BeginMode2D() - Renamed End3dMode() --> EndMode3D() - Renamed End2dMode() --> EndMode2D()
2018-04-07Fix mesh picking examplelumaio teon
2018-02-26Renamed CalculateBoundingBox() to MeshBoundingBox()Ray
Renamed function for consistency with a possible Mesh manipulation functions (maybe added in a future). Naming follows Image*() manipulation functions.
2017-10-14Corrected issues on examplesraysan5
2017-07-21Adapt to new materials systemraysan5
2017-05-16Some reviews for RPIRay
2017-04-16Working on examples...raysan5
- Removed rbmf font example - Reviewed physac examples