| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-09-12 | REMOVED: models_obj_viewer | Ray | |
| 2019-08-26 | Unload model shaders and textures | raysan5 | |
| They are not automatically unloaded when unloading the model! | |||
| 2019-08-07 | WARNING: Redesigned structs | Ray | |
| - Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed. - GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function - UnloadMesh() reviewed, pointer not required - CheckCollisionRay*() parameters name reviewed | |||
| 2019-05-27 | Review variables initialization | Ray | |
| 2019-05-20 | Review ALL examples | Ray | |
| 2019-04-07 | Happy new year 2019 | ChillerDragon | |
| 2019-04-05 | Corrected issue with LoadMesh() | Ray | |
| 2019-03-29 | Review models examples | Ray | |
| 2018-12-20 | Update models_obj_viewer.c | Ray | |
| 2018-12-20 | new example: models_obj_viewer | Ray | |
