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2019-09-12Review weird PBR shader issue >_<Ray
2019-05-18Corrected issue with shader loadingRay
When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
2019-05-17Review shader examplesRay
2019-04-05Review PBR shadersRay
Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
2019-01-06Review BRDF texture generationraysan5
Actually, that function should be redesigned...
2018-12-25Support float texture data on OpenGL ES 2.0raysan5
2018-05-06Renamed shader variableRay
2018-03-04Correct issue with tangentsRay
2017-08-25Renamed modelviewprojection matrixraysan5
2017-07-19Working on PBR systemraysan5
Moved PBR material loading to example, right decision?
2017-07-17Added PBR required resourcesRay