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AgeCommit message (Collapse)Author
2019-09-12Review weird PBR shader issue >_<Ray
2019-09-12Add glTF Duck modelRay
2019-09-04Update plane_diffuse.pngRay
2019-07-15Adding solar system examples. (#900)Aldrin Martoq
2019-05-31Reduce textures sizeRay
2019-05-18Corrected issue with shader loadingRay
When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
2019-05-17Review shader examplesRay
2019-04-05Review PBR shadersRay
Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
2019-04-05BIG UPDATE: New models functions for animations!Ray
Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
2019-04-01Update cube.objRay
2019-01-06Review BRDF texture generationraysan5
Actually, that function should be redesigned...
2018-12-25Support float texture data on OpenGL ES 2.0raysan5
2018-12-20new example: models_obj_viewerRay
2018-06-30Reviewed models and examplesRay
2018-06-21Replaced skybox HDR imageRay
Note that HDR exposured possibilities are not used on this example...
2018-06-21Removed dwarf 3d modelRay
Replaced by medieval 3d assets
2018-05-06Renamed shader variableRay
2018-03-04Correct issue with tangentsRay
2017-11-05Review textures to be POTRay
Could correct possible issues on OpenGL 1.1
2017-10-19Remove unused fileRay San
2017-10-09Add mesh generation example -IN PROGRESS-raysan5
2017-08-25Renamed modelviewprojection matrixraysan5
2017-08-04new example added: models_plane_rotationsraysan5
2017-07-19Working on PBR systemraysan5
Moved PBR material loading to example, right decision?
2017-07-17Added PBR required resourcesRay
2017-04-08Working on examples...Ray
2017-04-04Reorganize examples folderRay