| Age | Commit message (Expand) | Author |
|---|---|---|
| 2016-06-25 | Updated to new rlgl | raysan5 |
| 2016-06-21 | Code tweak | raysan5 |
| 2016-06-14 | Update Oculus sample (will be moved soon) | raysan5 |
| 2016-06-08 | Update distortion.fs | Ray |
| 2016-06-08 | Rename raylib_rlgl_standalone.c to rlgl_standalone.c | Ray |
| 2016-06-08 | Added distortion shader to render | raysan5 |
| 2016-06-08 | Stereo rendering test | Ray |
| 2016-06-08 | Update screenshot | Ray |
| 2016-06-07 | Updated some code | Ray |
| 2016-06-07 | Reorganized device init/close | raysan5 |
| 2016-06-03 | Update eye render pose with layer data | Ray |
| 2016-06-02 | Updated Oculus sample | raysan5 |
| 2016-05-31 | Updated Oculus sample to Oculus SDK 1.4 | raysan5 |
| 2016-05-04 | Updated Oculus sample | raysan5 |
| 2016-05-01 | New oculus sample to test... | raysan5 |
| 2016-04-23 | Oculus SDK 1.3 + GLFW3 sample -NOT WORKING- | raysan5 |
