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path: root/examples/resources/shaders/glsl100
AgeCommit message (Collapse)Author
2016-07-25Redesigned bloom shader to work on RPIraysan5
2016-07-12Corrected some issues on OpenGL ESraysan5
2016-07-10Setup values for Oculus Rift DK2Ray
Oculus Rift CV1 default values seem not to be available...
2016-07-08Updated VR support -IN PROGRESS-raysan5
- Embedded VR distortion shader - Ready to support multiple VR devices - Fallback to VR Simulator if device not ready - Support mono rendering over stereo rendering
2016-06-27Added missing parameterraysan5
2016-06-27Redesigned distortion shader, added chromatic aberrationraysan5
2016-06-27Corrected issue on distortion shaderraysan5
2016-06-27Reorganize shaders to respective foldersraysan5
2016-06-10Fixed GLSL 100 shadersvictorfisac
texture() doesn't exist in glsl 100, it must use texture2D().
2016-05-18Updated shaders with commentsraysan5
2016-04-07Reviewed shaders and added commentsraysan5