| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-04-08 | Added depth drawing shader | raysan5 | |
| NOTE: It requires a depth texture as input, it should be configured on rlgl, by default RenderTexture (fbo) uses Depth Renderbuffer instead of Depth Texture. Check rlglLoadRenderTexture() | |||
