| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-08-20 | Support mouse cursor on RPI native | raysan5 | |
| Reduced bunnymark limits | |||
| 2019-07-28 | Update textures_mouse_painting.c | raysan5 | |
| 2019-07-28 | Replace tabs by spaces | raysan5 | |
| 2019-07-28 | Added image saved message | raysan5 | |
| 2019-07-28 | Reviewed new examples | raysan5 | |
| 2019-07-28 | Added scissor test and mouse painting examples proposed in #890 (#919) | ChrisDill | |
| - Updated Makefile with new examples | |||
| 2019-07-24 | BREAKING CHANGE: Read description | Ray | |
| Changes: - Font structure has been redesigned, CharInfo structure contained character rectangle within font texture, it has not much sense, considering that it was an information relative to the font atlas generated and not the character itself, so character rectangles have been moved out from CharInfo to Font. - CharInfo included a data parameters to contain character pixel data (usually grayscale), generated on TTF font generation. It was inconsistent with other fonts types, so, now CharInfo includes directly an Image of the glyph. - REDESIGNED: GenImageFontAtlas(), additional recs parameter added, loaded and filled inside the function to export atlas characters rectangles, instead of silently modify the input CharInfo data. - REVIEWED: ImageTextEx(), funtion retrieved the font atlas image from the GPU, that was slow and problematic in several platforms. Now it uses directly the CharInfo image. Support for unicode codepoints has also been added. - REDESIGNED: ImageDraw(), now it includes an additional parameter, the color tint, not only it could be useful for several situations but also function signature is more consistent with similar functions. - ADDED: ImageFromImage() to generate a new image from a piece of another image. - REVIEWED: GetNextCodepoint(), renamed parameters to be more clear. Also all examples and games that were affected by those changes have been reviewed. | |||
| 2019-05-29 | Added array bounds check to textures_bunnymark | Chris Dill | |
| 2019-05-27 | Review variables initialization | Ray | |
| 2019-05-20 | Review ALL examples | Ray | |
| 2019-05-17 | examples review | Ray | |
| 2019-05-14 | examples review | Ray | |
| Redesigns, deletes and renames Also noted authors propertly on contributed examples | |||
| 2019-05-06 | Move bunnymark example to another module | Ray | |
| 2019-05-03 | new example: textures_sprite_explosion | Ray | |
| 2019-05-02 | new example: textures_sprite_button | Ray | |
| 2019-04-12 | Review some examples | Ray | |
| 2019-04-11 | new example: textures_background_scrolling | Ray | |
| 2019-01-05 | Reviewed example | raysan5 | |
| 2018-12-25 | REVIEWED: LoadFontEx() | raysan5 | |
| Changed parameters order for consistency with LoadFontData() and other functions when an array is passed by parameter and array size is the following parameter. | |||
| 2018-09-25 | PNG image size optimization | Ray | |
| 2018-09-05 | Review example to show text tinting | Ray | |
| 2018-08-14 | Renamed n-patch sample | Ray | |
| 2018-08-09 | Merge pull request #616 from overdev/master | Ray | |
| [Feature Request] 9-patch drawing function | |||
| 2018-08-08 | Added example screenshot. | Jorge A. Gomes | |
| 2018-08-08 | Added texture_image_9patch.c example | Jorge A. Gomes | |
| 2018-08-08 | Added 9-patch texture used in the example code. | Jorge A. Gomes | |
| 2018-08-06 | Reviewed spacings on latest PR | Ray | |
| 2018-08-05 | Fix compiler warings in texture.c and more. | Kim Kulling | |
| 2018-08-04 | Fix compiler warnings, first part | Kim Kulling | |
| 2018-06-30 | Re-added: LoadFontEx() | Ray | |
| 2018-06-30 | Removed unused textures | Ray | |
| 2018-05-28 | Corrected issue with floats on TCC | Ray | |
| It seems TCC was not casting correctly int values to float in some specific situations | |||
| 2018-05-04 | BREAKING CHANGE: Renamed SpriteFont type to Font | Ray San | |
| - Preparing MP3 files support - Jumped version to raylib 2.0-dev (too many breaking changes...) | |||
| 2018-05-04 | Rectangle parameters changed to float | Ray San | |
| - Some examples tweaks - Reviewed ImageFormat() - Use float for text fontSize | |||
| 2018-01-17 | Reviewed function GenImagePerlinNoise() | Ray | |
| Added support for noise image offset | |||
| 2017-10-30 | Added new example: text drawing on image | Ray San | |
| 2017-10-17 | Improved some examples | Ray San | |
| 2017-07-02 | Review some formatting for consistency | raysan5 | |
| 2017-06-28 | Removed an unwanted file and fixed an example | Wilhem Barbier | |
| 2017-06-28 | Add a density parameter to GenImageRadialGradient | Wilhem Barbier | |
| 2017-06-28 | Add more image generation functions: radial gradient and perlin noise | Wilhem Barbier | |
| 2017-06-28 | Add some functions to generate images | Wilhem Barbier | |
| Namely: - GenImageHorizontalV - GenImageHorizontalH - GenImageChecked - GenImageWhiteNoise - GenImageCellular The gradient implementation may be a bit naive, for example it doesn't do any gamma correction. | |||
| 2017-05-11 | Some test images for compressed texture formats | raysan5 | |
| 2017-04-20 | Turn transparent pixels to black | Ray | |
| 2017-04-20 | Update some files | Ray | |
| 2017-04-16 | Working on examples... | raysan5 | |
| - Removed rbmf font example - Reviewed physac examples | |||
| 2017-04-14 | Replaced some images and updated examples | raysan5 | |
| 2017-04-08 | Working on examples... | Ray | |
| 2017-04-07 | Redesigned textures_rectangle example | Ray | |
| 2017-04-04 | Reorganize examples folder | Ray | |
