| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-02-21 | Updated some files | raysan5 | |
| 2016-02-20 | Updated image to POT | raysan5 | |
| 2016-02-18 | Redesigned RPI input system -IN PROGRESS- | Ray San | |
| 2016-02-13 | Updated show-logo and start reviewing RPI inputs | raysan5 | |
| 2016-02-13 | Reviewed physics module | raysan5 | |
| A deeper revision required, not clear enough for the user Key: Create a PhysicObjects pool | |||
| 2016-02-12 | Some code tweaks | raysan5 | |
| 2016-02-11 | Improved LoadHeightmap() | raysan5 | |
| 2016-02-11 | Updated examples to make them clearer | raysan5 | |
| 2016-02-11 | Added 6 new examples | raysan5 | |
| 2016-01-29 | Fix shader versions | Constantine Tarasenkov | |
| 2016-01-26 | Updated screenshots | Ray | |
| 2016-01-25 | Move Light struct to example | raysan5 | |
| 2016-01-20 | Some formatting tweaks | raysan5 | |
| 2016-01-18 | Corrected literal value | raysan5 | |
| 2016-01-17 | Update shaders_basic_lighting.c | Ray | |
| 2016-01-17 | Rename lighting_blinn_phong.c to shaders_basic_lighting.c | Ray | |
| 2016-01-16 | Review literals type | raysan5 | |
| 2016-01-13 | Example reviewed (more clear now) | raysan5 | |
| 2016-01-13 | Vertex shaders optimization | raysan5 | |
| 2016-01-11 | Added world to screen conversion | victorfisac | |
| - Added function WorldToScreen(...). - Added world to screen example. - Review GetMouseRay() comment. - Removed deprecated lighting functions from raylib header. | |||
| 2016-01-11 | Review Light/Material system | raysan5 | |
| Simplified for the user (more intuitive and clear) Removed lighting module dependency | |||
| 2016-01-07 | Added collision check between ray and box | victorfisac | |
| - Added CheckCollisionRayBox() function. - Updated and improved core 3d picking example (currently working as expected). | |||
| 2016-01-04 | Added functionality: Storage values | raysan5 | |
| Two new functions added to save/load values as binary data: - StorageSaveValue() - StorageLoadValue() | |||
| 2016-01-03 | Fixed little bug in lighting blinn phong example | victorfisac | |
| 2016-01-03 | Added rigidbody force example image | victorfisac | |
| 2016-01-03 | Added new physics example | victorfisac | |
| New physics example to see AddForceAtPosition() behaviour applied to 5 rigidbodies. | |||
| 2016-01-03 | Fixed physics basic example example name | victorfisac | |
| 2016-01-02 | Small code tweaks | raysan5 | |
| 2015-12-31 | Updated makefiles | raysan5 | |
| 2015-12-30 | Update lighting_blinn_phong.c | Ray | |
| 2015-12-21 | Added physics engine-module and example | victorfisac | |
| - Added new physics engine-module with four new data types: Physics, Transform, Rigidbody and Collider. This library contains functions to apply physics calculations to a position vector calculating collisions automatically. - Fixed some writing mistakes of lighting module. | |||
| 2015-12-21 | Added lighting engine module | victorfisac | |
| - New lighting engine module which contains new data types Light and Material. These data types and functions facilitates making a basic 3D iluminated program with a light and a model. - Added lighting engine module example (currently included in raylib.h; it might be compiled by separate and include lighting.h in game source C file). - Corrected some opengl defines control structures and added some TODO to fix raylib-opengl 1.1 source build (note: now source can be compiled without errors, but rlglReadPixels() won't work properly). Note: most of functions of phong version 330 shader are not in v100 shaders, so I couldn't write a version 100 phong shader. These functions are included from version 150. | |||
| 2015-10-26 | Corrected minor bugs | raysan5 | |
| 2015-09-02 | Corrected model filenames | raysan5 | |
| 2015-09-02 | Added example: box collisions | raysan5 | |
| 2015-09-02 | Reviewed examples | raysan5 | |
| 2015-09-02 | Added shaders examples resources | raysan5 | |
| 2015-09-01 | Added new examples: SHADERS | raysan5 | |
| 2015-09-01 | Added some comments to examples | raysan5 | |
| 2015-08-30 | Updates some examples | raysan5 | |
| 2015-08-29 | New textures loading examples | raysan5 | |
| 2015-08-28 | New examples added | raysan5 | |
| 2015-08-28 | Changed mail address by twitter user | raysan5 | |
| Probably more useful... | |||
| 2015-08-28 | Remove crappy example | raysan5 | |
| 2015-08-28 | Removed resources | raysan5 | |
| 2015-08-28 | New examples added (with some resources) | raysan5 | |
| 2015-08-28 | Remove file | raysan5 | |
| 2015-08-27 | Examples reviewed | raysan5 | |
| 2015-08-27 | Replaced 3d model example resources | raysan5 | |
| Cat replaced by dwarf | |||
| 2015-07-18 | Updated examples for next raylib version | raysan5 | |
