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2017-02-11Corrected issue with OpenAL being 'keg only' on OSXraysan5
Also reviewed issue with stdbool when compiling with clang
2017-02-05Remove rlua from raylib main reporaysan5
Moved to own repo at https://github.com/raysan5/raylib-lua
2017-02-05Refactor SpriteFont structraysan5
Now it uses CharInfo data, this way, it's better aligned with the future RRES file format data layout for sprite font characters.
2017-01-27Move lighting system out of raylibRay
Lighting is implemented as a raylib example now
2017-01-22Upload wave collector - GGJ17 gameRay
2017-01-05Lattest PR reviewraysan5
Function names, code formatting...
2017-01-02Added RaycastMesh function and example test caseJoel Davis
2016-12-31Added RaycastGround and ray picking exampleJoel Davis
2016-12-26Added some comments to sampleraysan5
Some work still required...
2016-12-26Improved FLAC audio supportraysan5
2016-12-25Complete review of audio moduleraysan5
2016-12-22Fix building audio_standalone example on linuxSaggi Mizrahi
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-12-22Fix bad call to oculus APISaggi Mizrahi
Missing passing of &camera Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-11-26Corrected path slash separatorRay
2016-11-24Updated background colorRay
2016-11-22Added physics samples to makefileRay
2016-11-22Reviewed some lua examples and added new onesRay
2016-11-21Added new Physac examplesvictorfisac
2016-11-21Removed old Physac examplesvictorfisac
2016-11-21Simplified audio exampleraysan5
2016-11-21Added new text sample: text_bmfont_unorderedraysan5
BMFont loading has been improved to support unordered chars and extended characters (up to 255)
2016-11-21rlua: Added some missing functionsRay
Updated to raylib 1.6 functionality
2016-11-18Review examples and added new onesraysan5
2016-11-06Improve text exampleraysan5
2016-11-03Example tweakraysan5
2016-11-02Brand new gamepad exampleraysan5
2016-10-11Updated standard shaderRay
Corrects weird artifacts on web
2016-10-10Update examples to new camera systemraysan5
2016-10-09Added simulated head-tracking on VR simulatorRay
A simple 1st person camera... still requires some work...
2016-09-26Working on camera system...raysan5
2016-09-25Improving camera system -IN PROGRESS-raysan5
2016-09-21Added standard shader for testingraysan5
2016-09-15Corrected audio bugs and improved examplesraysan5
2016-08-15Updated compiling notesRay
2016-08-08Visual Studio 2015 projectraysan5
2016-08-07Some code review tweaksraysan5
2016-08-07Review Lua examples and formattingRay
2016-08-06GetDroppedFiles and SetShaderValue in Lua workingghassanpl
Exposed Texture2D.id to Lua Lights now have settable/gettable fields
2016-08-06Updated Lua examplesraysan5
Most of the examples already working! Only some of them still fail, mostly related to data arrays...
2016-08-06Fixes for some Lua bugsghassanpl
2016-08-06Added example audio_raw_streamraysan5
2016-08-06Add raylib lua examplesraysan5
2016-08-03[rlua] new module: raylib Lua bindingraysan5
2016-08-03Updated and commentsraysan5
2016-08-02Complete review and updateraysan5
Simplified module for Music and AudioStream Added support for raw audio streaming (with example)
2016-08-01Review audio module and examplesraysan5
2016-08-01Complete review of audio systemraysan5
Still some work left...
2016-07-30Corrected bug on Linux linkingRay
2016-07-25Redesigned bloom shader to work on RPIraysan5
2016-07-25Corrected issue with paths on RPIraysan5