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- Camera system moved to a separate module [camera.c]
- WIP: Added customization functions for camera controls
- Added custom shaders support on batch drawing
- Complete redesign of textures module to support multiple texture
formats (compressed and uncompressed)
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Now support multiple platforms
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Reference to libglfw dylib fixed
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Improved makefiles!
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Edited to better accomodate to multiple platforms
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Added first version of OS X compilation support
Some conflicts manually resolved...
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Examples have been renamed for coherence with raylib modules and test
examples have been merged into examples folder.
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This is a huge update. Check CHANGELOG for details
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Check CHANGELOG for a detailed list of changes
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Check CHANGELOG for changes
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Replaced ex06b (incomplete) by a new useful one
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