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Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()`
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- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
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Now works in WEB!
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Related to UpdateMusicStream(), in stb_vorbis
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Render wave in a render target
Implemented combo system
Removed big useless audio (fxWave)
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