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2018-11-19Review RenderTexture drawing usageRay
Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()`
2018-05-04BREAKING CHANGE: Renamed SpriteFont type to FontRay San
- Preparing MP3 files support - Jumped version to raylib 2.0-dev (too many breaking changes...)
2017-08-04Corrected game to run on OpenGL 1.1raysan5
2017-05-10Corrected some issuesRay
Now works in WEB!
2017-04-04Working in random crash...Ray
Related to UpdateMusicStream(), in stb_vorbis
2017-03-19Review contact informationraysan5
2017-03-12Updated game to raylib v1.7raysan5
2017-01-22Some code improvementsRay
Render wave in a render target Implemented combo system Removed big useless audio (fxWave)
2017-01-22Upload wave collector - GGJ17 gameRay