| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-05-31 | Update npes_saved_tcc.txt | Ray | |
| 2019-05-30 | Review compiler scripts | Ray | |
| 2019-05-30 | Updated Notepad++ intellisense to raylib 2.5 | Ray | |
| 2019-05-10 | Add WinMM library for linkage | raysan5 | |
| Now it's required on Windows if not using a busy wait loop | |||
| 2019-02-12 | Include mini_al directly, no separate module | Ray | |
| 2019-01-10 | Merge branch 'master' into window-visibility | Ray | |
| 2019-01-10 | Reworking API upon suggestion. | Marco Lizza | |
| 2019-01-10 | WARNING: Renamed module: audio -> raudio | Ray | |
| Planning to promote raudio module as a simple and easy-to-use front-end for the amazing mini_al library, so the name change. Name comes from raylib-audio but in spanish it also remembers to word "raudo", meaning "very fast", an analogy that fits perfectly to the usefulness and performance of the library! Consequently, raylib version has been bumped to 2.4-dev. | |||
| 2019-01-10 | Ditto. | Marco Lizza | |
| 2019-01-09 | Merge pull request #718 from MarcoLizza/shaders-uniforms-array | Ray | |
| Shaders uniforms array | |||
| 2019-01-09 | Adding uniform array support for shaders. | Marco Lizza | |
| 2018-12-21 | Use stb_vorbis.h as header only | Ray | |
| 2018-11-19 | Review resources naming | Ray | |
| raylib resource data file for Windows platform (containing raylib icon and metadata for executable file) has been renamed to a more consistent name: raylib.rc.data Also required to work with tcc compiler. | |||
| 2018-08-25 | Support autosave also on C compilation | raysan5 | |
| 2018-08-25 | Updated compilation script to save file automatically | raysan5 | |
| 2018-07-28 | Corrected timing typo | raysan5 | |
| 2018-07-15 | Updated Notepad++ raylib intellisense | Ray | |
| 2018-06-01 | Added Notepad++ NppExec scripts | Ray | |
| 2018-05-29 | Reviewed Windows resource file name | Ray | |
| 2018-05-11 | Updated raylib_icon resource | Ray | |
| 2018-05-10 | Reorganized project templates folder | Ray | |
