| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-11-24 | Review PR #1022 | raysan5 | |
| Actually OpenAL is not used any more, it should be using CoreAudio | |||
| 2019-11-15 | Fix Makefile missing X11 lib when building as a shared library on Linux. (#1018) | JuDelCo | |
| 2019-09-13 | Update for latest emsdk configuration | Ray | |
| Note that latest emsdk changed paths | |||
| 2019-08-06 | Improved Android Building (#930) | NimbusFox | |
| Added in a check for x86 and x86_64 branches of android Added in $(OS) checks to see if we're running on windows or *nix Added a default location for android ndks and sdks at /usr/lib/android | |||
| 2019-06-29 | add multi channel audio to raudio (#895) | chriscamacho | |
| * added multi channel sound replay to raudio added -fPIC to Makefile for Linux added simple lighting and audio multi channel to examples Makefile * not properly reporting audio buffer pool size... | |||
| 2019-06-12 | Review DEBUG mode | Ray | |
| 2019-06-12 | Support externally provided compiler | Ray | |
| 2019-06-06 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2019-06-06 | Update emsdk version for testing | Ray | |
| 2019-06-05 | build: increment API_VERSION after release | Ahmad Fatoum | |
| With v2.5.0 out, increment API_VERSION, so binaries dynamically linked against the released raylib aren't accidentally paired with a development or later released raylib that may be incompatible. | |||
| 2019-05-29 | Define standard examples size | Ray | |
| 2019-05-21 | Review Makefiles | Ray | |
| 2019-05-21 | Review paths | Ray | |
| 2019-05-17 | Makefile: move -x objective-c option before filename | Ahmad Fatoum | |
| From the Clang documentation[1]: > -x<language>, --language <arg>, --language=<arg> > Treat subsequent input files as having type <language> Follow the advice. Fixes #840. [1]: https://clang.llvm.org/docs/ClangCommandLineReference.html | |||
| 2019-05-17 | Revert "fixed GLFW compiler flag for OSX" | Ahmad Fatoum | |
| This reverts #841 commit 97160fd970dec330703a1579b8659942ca04b441. | |||
| 2019-05-17 | fixed GLFW compiler flag for OSX | Ilya Kolbin | |
| 2019-05-16 | Review build config on web | Ray | |
| 2019-05-07 | Added resource file for raylib.dll | Ray | |
| Some minor tweaks | |||
| 2019-05-07 | NO SUPPORT_BUSY_WAIT_LOOP by default | Ray | |
| 2019-04-23 | WARNING: Issues on web building | Ray | |
| Found some issues when building for web using latest emscripten 1.38.30, traced the error and found that eglGetProcAdress does not return function pointers for VAO functionality, supported by extension. It requires more investigation but now it works (avoiding VAO usage) | |||
| 2019-04-09 | Update Makefile | Ray | |
| 2019-04-07 | Happy new year 2019 | ChillerDragon | |
| 2019-03-18 | Support additional modules building -WIP- | Ray | |
| The idea is supporting additional raygui and physac modules building with raylib but those modules are distributed as header-only libraries and it makes a bit dificult to build them inside raylib... | |||
| 2019-03-17 | Review build release path, default to src directory | raysan5 | |
| 2019-03-16 | Support no-audio no-models modules compilation | raysan5 | |
| Renamed flags for convenience. | |||
| 2019-03-12 | Reorder one flag | Ray | |
| 2019-02-12 | Include mini_al directly, no separate module | Ray | |
| 2019-01-10 | WARNING: Renamed module: audio -> raudio | Ray | |
| Planning to promote raudio module as a simple and easy-to-use front-end for the amazing mini_al library, so the name change. Name comes from raylib-audio but in spanish it also remembers to word "raudo", meaning "very fast", an analogy that fits perfectly to the usefulness and performance of the library! Consequently, raylib version has been bumped to 2.4-dev. | |||
| 2019-01-01 | Update Makefile for Emscripten | raysan5 | |
| 2018-12-21 | Use stb_vorbis.h as header only | Ray | |
| 2018-12-16 | Added a possible dependency include path for glfw | Ray | |
| 2018-11-30 | Some tweaks | Ray | |
| 2018-11-28 | Replaced default release paths | Ray | |
| 2018-11-26 | Enable SDL2 library for audio on Web | Ray | |
| Solves audio cracking issues | |||
| 2018-11-23 | Review emscripten path | Ray | |
| 2018-10-20 | Reviewed possible issue with external libs | Ray | |
| 2018-10-18 | Remove non-Windows includes from Makefile | Dillon Jones | |
| 2018-10-18 | Removed OpenAL backend | Ray | |
| 2018-08-25 | Create release directory if not exist | raysan5 | |
| 2018-07-16 | Reviewed compilation options | Ray | |
| 2018-07-11 | Reviewed shared library generation | Ray | |
| 2018-07-09 | Support ARM and ARM64 Android building | raysan5 | |
| 2018-07-07 | Reviewed latest commit for Android gamepad support | raysan5 | |
| 2018-07-06 | Added SNES-style GAMEPAD SUPPORT | Seth Archambault | |
| 2018-06-23 | Added support OpenBSD, NetBSD, DragonFly | maficccc@gmail.com | |
| 2018-05-27 | Corrected issue with compiler param | Ray | |
| Added android_native_app_glue module to raylib compilation instead of compiling it as static lib at apk generation. | |||
| 2018-05-21 | Working on Android APK building | raysan5 | |
| 2018-05-20 | Removed 32bit arm Android library | raysan5 | |
| From 2019 64bit support will be mandatory to publish an Android app. Google plans to require that new apps target Oreo (API level 26) in August of 2018. | |||
| 2018-05-20 | Support shared library building on Android | raysan5 | |
| 2018-05-18 | Increase API version | Michael Vetter | |
| Please do this whenever necessary. And adapt it before releasing a new RC. The RC should already have the correct one. | |||
