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AgeCommit message (Collapse)Author
2016-08-10Ported camera module to header-onlyRay
2016-06-01Dependencies reviewraysan5
Checking some files to be converted to header-only
2016-03-053d Camera: Added support for field-of-view Yraysan5
2016-02-12Reviewed code TODOsraysan5
2016-02-03Some formating tweaksRay
2016-01-28Added touch points id to gesturesraysan5
Required by ProcessGestureEvent()
2016-01-08Fixed small glitch on zoom-in with mouse wheelvictorfisac
It seems that now works. Tested all free camera features with some directions and positions and no unexpected behaviours detected. I don't know if those lines are really indispensable.
2015-09-02Added some commentsraysan5
2015-08-30Redesigned UpdateCamera() functionraysan5
Splitted into: UpdateCamera() // Update only camera UpdateCameraPlayer() // Update camera and player position
2015-08-29Corrected bug on first person cameraraysan5
2015-08-28Review camera systemraysan5
2015-08-27Corrected bug to show cursor on free camera moderaysan5
2015-07-29Decoupling camera system moduleraysan5
Camera system can be used as standalone module
2015-07-13Decoupling camera system from raylib main libraryraysan5
2015-07-05Functions renaming for better consistencyraysan5
2015-06-17Corrected camera issue and added functionraysan5
2015-06-03Corrected camera issueMarc Palau
2015-05-04Big batch of changes, check description:raysan5
- Camera system moved to a separate module [camera.c] - WIP: Added customization functions for camera controls - Added custom shaders support on batch drawing - Complete redesign of textures module to support multiple texture formats (compressed and uncompressed)