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2016-01-07Implemented ray trace from mouse positionvictorfisac
- Fixed GetMouseRay() function. - rlglUnproject() unused.
2016-01-06Simplified MatrixMultiply() functionraysan5
2016-01-05Added some comments and fixed spacesvictorfisac
2016-01-05Fixed Android lock screen bugvictorfisac
- Fixed Android locking screen bug. OnDestroy() was called when locking screen. - Power button input must be handled by OS. - AndroidManifest.xml is affected by configChanges="screenSize". - Updated library header for android template.
2016-01-04Merge remote-tracking branch 'refs/remotes/raysan5/develop' into developvictorfisac
2016-01-04Add Android physic buttons input detectionvictorfisac
- Added functions for detect when pressed, during down and when released. - Added defines for back, menu, volume up and down button numbers.
2016-01-04Matrix variables renamingraysan5
2016-01-04Added functionality: Storage valuesraysan5
Two new functions added to save/load values as binary data: - StorageSaveValue() - StorageLoadValue()
2016-01-03Reviewed Android inputs and gestures systemraysan5
Corrected Android processing for some inputs (BACK button, VOLUME buttons) Redesigned Gestures system (some work still required) SetEnabledGestures() - Only support desired gestures (requires some review)
2015-12-30Some tweaks and details reviewraysan5
2015-12-14Added BeginDrawingEx()raysan5
BeginDrawing() function with extended parameters
2015-10-30Moved gestures touch functionality back to coreRay
Required gestures module when compiling for Android and Web
2015-10-21Feature: On desktop, center window on screenRay San
2015-10-06Reviewed some comments and WritePNG()raysan5
2015-09-02Added some commentsraysan5
2015-09-02Reviewed to work on Raspberry Piraysan5
[rlgl] Extensions strings loading was redone to avoid a Segmentation Fault on Raspberry Pi
2015-08-29Small code tweaksraysan5
2015-08-28Small tweaksraysan5
2015-08-27Some bugs corrected and trying to implement 3d pickingraysan5
2015-08-10Depth buffer configurationRay
2015-08-07Added MSAA 4X support for EGL contextsraysan5
2015-07-29Decoupled some modules: audio, camera, gesturesraysan5
Added window drop files support
2015-07-13Move shaders functions to module rlglraysan5
Shader functionality owns to rlgl, not core module
2015-07-05Corrected bug on GetHexValue() functionraysan5
2015-06-16Updated postpro shaders systemraysan5
2015-05-21Added extensions check on rlglInit() and moreraysan5
Corrected shader version depending on OGL version Corrected bug in gestures module
2015-05-11raymath module review and other changesraysan5
Complete review of matrix rotation math Check compressed textures support WIP: LoadImageFromData()
2015-05-04Big batch of changes, check description:raysan5
- Camera system moved to a separate module [camera.c] - WIP: Added customization functions for camera controls - Added custom shaders support on batch drawing - Complete redesign of textures module to support multiple texture formats (compressed and uncompressed)
2015-04-22Corrected input bugraysan5
2015-04-22Corrected some bugs and warningsraysan5
2015-04-22Added Gestures System for Android and WebMarc Palau
2015-04-06Big batch of changes! Check description:raysan5
Support multiple texture formats (uncompressed and compressed) Postprocessing shaders support Model struct redefined and improved Extended loading functions for Textures and Models Simplified functions: DrawPlane(), DrawQuad() Deleted functions: DrawPlaneEx(), DrawGizmoEx() Now Text module only depends on Textures module Shapes: Reviewed functions to low lines/triangles usage Removed useless tabs and spaces around code
2015-03-02Changes integration (some WIP, view details)Marc Palau
Corrected GetMouseWheelMove() Corrected camera system Reviewed cubicmap resolution (collision detection) Added QuaternionTransform() WIP: Raycast system (not working) WIP: Reviewing axis-angle rotations...
2015-03-01Redesign shader system and moreraysan5
Shader system has been completely redesigned Added support for multiple texture color modes
2015-02-26Renamed some functionsraysan5
2015-02-09Corrected camera systemMarc Palau
2015-02-09Removed some TODO already doneraysan5
2015-02-06Merge pull request #22 from procedural/hide-mouseRay
Functions to show and hide mouse cursor at runtime
2015-02-04Added support for multiple camera modesMarc Palau
2015-02-03Adding functions to show and hide mouse cursorConstantine Tarasenkov
2015-02-02Add support for custom shadersraysan5
Custom shaders for models Postprocessig on FBO (in progress) Some useless spaces removed
2015-01-21Pause loop execution on window minimizedRay
2015-01-18Some code tweaksraysan5
2015-01-04Review build system for Android and RPI1.2.2raysan5
2015-01-02Added support for model color tintraysan5
Also, added support for normals on models
2014-12-31Added full support for HTML5 (emscripten)raysan5
Corrected some bugs on the way... Automatically convert textures to POT on RPI and WEB
2014-12-15Added support for emscripten and moreraysan5
Added PLATFORM_WEB support (emscripten-webgl) [audio] Added LoadSoundFromWave() [textures] Added LoadTextureFromImage() to replace CreateTexture() Some TraceLogs edited...
2014-12-09Added features and corrected bugs...raysan5
[core] Added SetMousePosition() [models] LoadHeightmap() - Corrected textures bug [raymath] Functions renaming [WEB] Prepare environment for emscripten!
2014-12-09Revert "Corrected some bugs..."Palaui
This reverts commit 29d8b48503f3064cdc1f3a87c01b4264e716a220.
2014-12-09Corrected some bugs...Palaui
[core] Added SetMousePosition() [models] LoadHeightmap() - Corrected textures bug [raymath] Functions renaming [WEB] Prepare environment for emscripten!