| Age | Commit message (Collapse) | Author |
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- Fixed GetMouseRay() function.
- rlglUnproject() unused.
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- Fixed Android locking screen bug. OnDestroy() was called when locking
screen.
- Power button input must be handled by OS.
- AndroidManifest.xml is affected by configChanges="screenSize".
- Updated library header for android template.
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- Added functions for detect when pressed, during down and when
released.
- Added defines for back, menu, volume up and down button numbers.
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Two new functions added to save/load values as binary data:
- StorageSaveValue()
- StorageLoadValue()
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Corrected Android processing for some inputs (BACK button, VOLUME
buttons)
Redesigned Gestures system (some work still required)
SetEnabledGestures() - Only support desired gestures (requires some
review)
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BeginDrawing() function with extended parameters
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Required gestures module when compiling for Android and Web
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[rlgl] Extensions strings loading was redone to avoid a Segmentation
Fault on Raspberry Pi
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Added window drop files support
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Shader functionality owns to rlgl, not core module
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Corrected shader version depending on OGL version
Corrected bug in gestures module
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Complete review of matrix rotation math
Check compressed textures support
WIP: LoadImageFromData()
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- Camera system moved to a separate module [camera.c]
- WIP: Added customization functions for camera controls
- Added custom shaders support on batch drawing
- Complete redesign of textures module to support multiple texture
formats (compressed and uncompressed)
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Support multiple texture formats (uncompressed and compressed)
Postprocessing shaders support
Model struct redefined and improved
Extended loading functions for Textures and Models
Simplified functions: DrawPlane(), DrawQuad()
Deleted functions: DrawPlaneEx(), DrawGizmoEx()
Now Text module only depends on Textures module
Shapes: Reviewed functions to low lines/triangles usage
Removed useless tabs and spaces around code
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Corrected GetMouseWheelMove()
Corrected camera system
Reviewed cubicmap resolution (collision detection)
Added QuaternionTransform()
WIP: Raycast system (not working)
WIP: Reviewing axis-angle rotations...
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Shader system has been completely redesigned
Added support for multiple texture color modes
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Functions to show and hide mouse cursor at runtime
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Custom shaders for models
Postprocessig on FBO (in progress)
Some useless spaces removed
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Also, added support for normals on models
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Corrected some bugs on the way...
Automatically convert textures to POT on RPI and WEB
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Added PLATFORM_WEB support (emscripten-webgl)
[audio] Added LoadSoundFromWave()
[textures] Added LoadTextureFromImage() to replace CreateTexture()
Some TraceLogs edited...
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[core] Added SetMousePosition()
[models] LoadHeightmap() - Corrected textures bug
[raymath] Functions renaming
[WEB] Prepare environment for emscripten!
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This reverts commit 29d8b48503f3064cdc1f3a87c01b4264e716a220.
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[core] Added SetMousePosition()
[models] LoadHeightmap() - Corrected textures bug
[raymath] Functions renaming
[WEB] Prepare environment for emscripten!
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