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Forked from https://github.com/raysan5/raylib
Oskari Timperi
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rlgl.c
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Author
2016-05-02
Removed debug functions
Ray
2016-05-02
Working on materials system...
Ray
2016-05-01
Check for WebGL/Webkit extensions
Ray
2016-04-17
Corrected bug with old FBO struct
raysan5
2016-04-10
Use Depth Texture on OpenGL 3.3
raysan5
2016-04-07
Simplified texture flip and added comments
raysan5
2016-04-04
Correct detail
raysan5
2016-04-03
Unified internal shader to only one
Ray
2016-04-03
Some code simplifications
raysan5
2016-04-01
Remove old postprocessing system
raysan5
2016-03-30
Added support for render to texture (use RenderTexture2D)
raysan5
2016-03-27
Corrected bug and comments on model unloading
raysan5
2016-03-20
Improved windows resizing system...
raysan5
2016-03-20
Redesign to work as standalone
raysan5
2016-03-17
Improved 2D-3D drawing
Ray
2016-03-06
Redesign to use Material type -IN PROGRESS-
raysan5
2016-03-02
Review rlglUnproject() system
raysan5
2016-03-01
Corrected memory leak
raysan5
2016-02-23
Removed a couple of TODOs
Ray
2016-02-12
Reviewed code TODOs
raysan5
2016-02-11
Solve bug on matrix multiply order for scale and rotation
raysan5
2016-02-08
WARNING message shortened
Ray
2016-02-03
Some formating tweaks
Ray
2016-02-02
Functions parameters reorganize: Axis and Angle
Ray
2016-01-25
Simplified shader matrix uniforms
raysan5
2016-01-22
Replaced GLEW by GLAD
raysan5
2016-01-21
Move extensions loading to core module
raysan5
2016-01-20
Adapted raymath as single header library
raysan5
2016-01-18
Rename VertexData struct to Mesh
raysan5
2016-01-13
Corrected some float values
raysan5
2016-01-13
Vertex shaders optimization
raysan5
2016-01-11
Review Light/Material system
raysan5
2016-01-11
Change drawing order to avoid artifacts with...
raysan5
2016-01-06
Simplified MatrixMultiply() function
raysan5
2016-01-04
Matrix variables renaming
raysan5
2016-01-04
Fixed bug: rlglGenerateMipmaps()
raysan5
2015-12-21
Added lighting engine module
victorfisac
2015-12-21
Added new matrix location points and extra functions
victorfisac
2015-11-09
Corrected bug
Ray
2015-11-05
Added texture retrieval support on OpenGL ES 2.0
Ray
2015-11-05
Corrected alpha issue on screenshots taken
Ray
2015-11-04
Added some texture functionality (view details)
Ray
2015-10-26
Added support for s3tc compression on web
Ray San
2015-10-24
Reviewed NPOT messages and usage
Ray
2015-10-06
Multiple code changes:
raysan5
2015-09-21
Solved bug with depth when drawing...
Ray
2015-09-03
Added strdup() function replacement
raysan5
2015-09-02
Corrected crazy bug about model textures
raysan5
2015-09-02
Reviewed to work on Raspberry Pi
raysan5
2015-09-01
Updated some comments
raysan5
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