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path: root/src/rlua.h
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2017-02-05Remove rlua from raylib main reporaysan5
Moved to own repo at https://github.com/raysan5/raylib-lua
2017-02-05Refactor SpriteFont structraysan5
Now it uses CharInfo data, this way, it's better aligned with the future RRES file format data layout for sprite font characters.
2017-01-15Removed GetNextPOT(), review TraceLog()raysan5
2016-12-22Fix warnings in lua bindingSaggi Mizrahi
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-11-22Reviewed some lua examples and added new onesRay
2016-11-21rlua: Added functions notesRay
Functions that need to manage big data arrays don't work properly, that functionality should be reviewed...
2016-11-21rlua: Added some missing functionsRay
Updated to raylib 1.6 functionality
2016-10-12Added new wave functions to lua bindingraysan5
2016-08-16Removed useless spacingraysan5
2016-08-10Renamed functions for consistencyRay
2016-08-07Some code review tweaksraysan5
2016-08-07Review Lua examples and formattingRay
2016-08-06Fixed bug with BoundingBox Lua constructorghassanpl
Fixed use-after-free in DestroyLight
2016-08-06GetDroppedFiles and SetShaderValue in Lua workingghassanpl
Exposed Texture2D.id to Lua Lights now have settable/gettable fields
2016-08-06Replaced tabs by spacesraysan5
2016-08-06Merge pull request #173 from ghassanpl/developRay
Fixes for some Lua bugs
2016-08-06Fixes for some Lua bugsghassanpl
2016-08-06Redesigned gestures module to header-onlyraysan5
2016-08-06Updated Lua moduleraysan5
2016-08-04Updated Lua bindingraysan5
2016-08-03Corrected bugraysan5
2016-08-03Updated some functionsraysan5
2016-08-03[rlua] new module: raylib Lua bindingraysan5
2016-08-03[rlua] new module: raylib Lua bindingraysan5