| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-08-04 | Updated Lua binding | raysan5 | |
| 2016-08-03 | Corrected bug | raysan5 | |
| 2016-08-03 | Updated some functions | raysan5 | |
| 2016-08-03 | [rlua] new module: raylib Lua binding | raysan5 | |
| 2016-08-03 | [rlua] new module: raylib Lua binding | raysan5 | |
| 2016-08-02 | Corrected issue with Music type | raysan5 | |
| 2016-08-02 | Complete review and update | raysan5 | |
| Simplified module for Music and AudioStream Added support for raw audio streaming (with example) | |||
| 2016-08-01 | Review audio module and examples | raysan5 | |
| 2016-08-01 | Improved support for C++ | raysan5 | |
| Added compound literals (C99) alternative for C++ compilers that don't support this feature | |||
| 2016-08-01 | Removed audio errors register | raysan5 | |
| 2016-08-01 | Complete review of audio system | raysan5 | |
| Still some work left... | |||
| 2016-07-30 | Merge pull request #166 from Bil152/develop | Ray | |
| Code refractoring of music module to be more user-friendly (issue #144) | |||
| 2016-07-29 | Code refractoring of music model to be more friendly-user (issue #144) | Bil152 | |
| 2016-07-29 | Corrected some issues to compile with MSC | raysan5 | |
| 2016-07-26 | Corrected issue on OSX with High DPI display | raysan5 | |
| Many thanks to Marcelo Paez (paezao) | |||
| 2016-07-26 | Corrected issue with HIghDPI display on OSX | raysan5 | |
| Well, not tested yet but it should work... | |||
| 2016-07-26 | Updated log output info | raysan5 | |
| 2016-07-25 | Upload ptheads Win32 DLL | raysan5 | |
| 2016-07-22 | OS X comaptiblity changes and compiled library | sol-prog | |
| 2016-07-19 | Update runtime DLL to version 1.6 | raysan5 | |
| 2016-07-19 | Updated to Oculus PC SDK 1.6 | Ray | |
| 2016-07-18 | Updated | raysan5 | |
| 2016-07-18 | Review outputs by platform | raysan5 | |
| 2016-07-18 | Some code tweaks | raysan5 | |
| 2016-07-18 | Merge pull request #134 from LelixSuper/develop | Ray | |
| Update Makefile of 'src/' folder | |||
| 2016-07-18 | fix small things on 'src/' makefile | LelixSuper | |
| 2016-07-18 | Update pthreads library (win32) | raysan5 | |
| This library is only required by physac module to compulte physics in a second thread | |||
| 2016-07-17 | allow to compile shared version of raylib | LelixSuper | |
| 2016-07-17 | fix 'external/stb_vorbis.c" compilation | LelixSuper | |
| 2016-07-17 | restore the original method to compile all modules | LelixSuper | |
| This commit restores the original method to compile all modules, but fix prerequisites. | |||
| 2016-07-17 | add some explanation of makefile in 'src/' | LelixSuper | |
| 2016-07-17 | Corrected issue on drawing order | raysan5 | |
| 2016-07-16 | Expose Oculus Rift functionality directly | raysan5 | |
| 2016-07-16 | fix small things on makefile of 'src/' folder | LelixSuper | |
| 2016-07-16 | improve the compilation of all modules | LelixSuper | |
| 2016-07-16 | improve 'clean' target of 'src/' makefile | LelixSuper | |
| 2016-07-16 | Added rlgl standalone sample | raysan5 | |
| 2016-07-16 | Added audio standalone sample | raysan5 | |
| 2016-07-16 | add 'install' and 'unistall' target | LelixSuper | |
| The first target allow makefile to install the dev files (static library and header) to standard directories on GNU/Linux platforms; the second allow it to unistall (remove) the dev files. It needs lot of improvements. | |||
| 2016-07-16 | restyle Makefile of 'src/' folder and fix targets | LelixSuper | |
| 2016-07-16 | Corrected bug on OpenGL 1.1 | raysan5 | |
| Set makefile to default OpenGL 3.3 compilation | |||
| 2016-07-15 | Review some functions, formatting and comments | raysan5 | |
| 2016-07-13 | Review variables to raylib naming conventions | raysan5 | |
| Some review work still required... | |||
| 2016-07-13 | Review comments | raysan5 | |
| 2016-07-12 | Support VR mode disable on Oculus device | raysan5 | |
| 2016-07-12 | Updated for GLSL 100 | raysan5 | |
| 2016-07-11 | Added Oculus functions declaration and comments | raysan5 | |
| 2016-07-11 | Corrected some issues on OpenGL 1.1 | raysan5 | |
| Corrected lighting system crash and VR variables not found... | |||
| 2016-07-11 | Added custom Oculus CV1 parameters | Ray | |
| Matching the same stereo rendering result given by Oculus PC SDK for Oculus Rift CV1 is very difficult because hardware has changed a lot and DK2 distortion shader and parameters don't fit on CV1. Some custom parameters have been calculated to simulate kind of CV1 stereo rendering. Further work is required on this point. | |||
| 2016-07-10 | Compute stereo config from device parameters | Ray | |
| Simulator configuration is directly obtained from VR device parameters! | |||
