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2016-03-02Security check for unsupported BMFontsraysan5
- Check if first character is the expected Space char (32) - Check if characters are ordered in definition file (.fnt)
2016-03-02Review rlglUnproject() systemraysan5
2016-03-01Updated BoundingBox collision detectionsraysan5
2016-03-01Added color to DrawBoundigBox()raysan5
2016-03-01Adjust buffers usageraysan5
- Removed DrawQuad() function - DrawBillboard() uses DrawBillboardRec() - DrawPlane() uses RL_TRIANGLES - DrawRectangleV() uses RL_TRIANGLES, that way, [shapes] module uses only TRIANGLES buffers.
2016-03-01Do not free model meshraysan5
2016-03-01Corrected memory leakraysan5
2016-02-23Removed a couple of TODOsRay
2016-02-21Updatedraysan5
2016-02-21Corrected typoraysan5
2016-02-20Uploaded raylib bitcode library (PLATFORM_WEB)raysan5
2016-02-20Corrected compiler complaintraysan5
2016-02-20Merge branch 'master' into developRay
# Conflicts: # src/gestures.c # src/makefile
2016-02-19Reviewed RPI inputsRay San
2016-02-19Working on RPI gamepad supportRay
2016-02-18Redesigned RPI input system -IN PROGRESS-Ray San
2016-02-17Updated gestures moduleRay
Using normalized [0..1] input points
2016-02-13Updated show-logo and start reviewing RPI inputsraysan5
2016-02-13Updated fullscreen issue commentraysan5
2016-02-13Reviewed physics moduleraysan5
A deeper revision required, not clear enough for the user Key: Create a PhysicObjects pool
2016-02-13Some tweaksraysan5
2016-02-12Some code tweaksraysan5
2016-02-12Reviewed code TODOsraysan5
2016-02-11Improved LoadHeightmap()raysan5
2016-02-11Add a note about an issueraysan5
2016-02-11Solve bug on matrix multiply order for scale and rotationraysan5
2016-02-10Updated commentsRay
2016-02-10Fixed a bugRay
2016-02-10Reviewed gestures moduleRay
2016-02-08UpdatedRay
2016-02-08Reviewing gestures module (IN PROGRESS)Ray
2016-02-08WARNING message shortenedRay
2016-02-08GLAD not used on HTML5Ray
2016-02-07GLAD only available on PLATFORM_DESKTOPraysan5
2016-02-03Some formating tweaksRay
2016-02-02Functions parameters reorganize: Axis and AngleRay
sin(), cos() functions cached and replaced by float c99 versions sinf(), cos()
2016-02-02Cleaned code a little bitRay
2016-02-02Redesigned gestures system...Ray
...and improved mouse gestures support Some testing still required...
2016-01-29Add functions to disable and enable cursorConstantine Tarasenkov
2016-01-29(no commit message)Constantine Tarasenkov
2016-01-29Fix raylib compiling on LinuxConstantine Tarasenkov
2016-01-28Added touch points id to gesturesraysan5
Required by ProcessGestureEvent()
2016-01-25Simplified shader matrix uniformsraysan5
2016-01-25Move Light struct to exampleraysan5
2016-01-25Added bounding box calculationraysan5
2016-01-24Added support for mouse gestures (need testing)raysan5
Mouse input is interpreted as touches to allow mouse gestures detection... and get an unified inputs system for all platforms!
2016-01-23Some code tweaksraysan5
2016-01-23Review commentsraysan5
2016-01-22Fixed hold gesture detectionvictorfisac
- Fixed gestures hold detection. - Improved hold state detection for little touch position increments (sensitivity).
2016-01-22Replaced GLEW by GLADraysan5
Removed GLEW external dependency, now it works with GLAD Kept GLEW path, just in case... detected weird behaviour when testing with gDEBugger