| Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
Required by gestures example....
|
|
Use instead: IsGestureDetected()
|
|
Just started working on this, not sure if it would be available for
raylib 1.5
|
|
|
|
|
|
To get it, use GetDefaultTexture()
|
|
|
|
|
|
|
|
AL/alext.h is not supported on html5 OpenAL implementation, just
replaced by the defines used in audio module
|
|
Only using raylib required extensions... it could be further reduced!
|
|
|
|
Some shader calculations are now pre-calculated because some math
functions doesn't exist in glsl 110.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
... and switch from debug build to release
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
...on Android
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Moved all external libraries used by raylib to external folder inside
raylib src. Makefile has already been update and also the different
includes in raylib modules.
|
|
Android build system has been simplified and now is included in src
folder, like other build systems.
|
|
|
|
|