| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-12-25 | Review comments and formatting | raysan5 | |
| 2016-12-25 | Review some functions for consistency | raysan5 | |
| Removed: LoadTextureEx() Added: LoadImagePro() | |||
| 2016-12-25 | Added mesh loading functions | raysan5 | |
| 2016-12-25 | Complete review of audio module | raysan5 | |
| 2016-12-22 | Fix physac.h building on linux | Saggi Mizrahi | |
| Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc> | |||
| 2016-12-22 | Fix warnings in lua binding | Saggi Mizrahi | |
| Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc> | |||
| 2016-12-22 | Change UpdateSound() to accept const void * | Saggi Mizrahi | |
| The function means to accept a const * so let's declare it. Will allow passing const buffers in games. Also constness is next to godliness! Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc> | |||
| 2016-12-20 | Corrected bug sound playing twice | Ray | |
| Samples count was not properly calculated on WAV loading | |||
| 2016-12-17 | Improving rRES custom format support -IN PROGRESS- | Ray | |
| Start removing old rRES functions. | |||
| 2016-12-15 | Merge pull request #206 from joeld42/jbd_bugfix | Ray | |
| Added SetupViewport so high-DPI fix applies to EndTextureMode | |||
| 2016-12-14 | Moved viewport code into SetupViewport so high-DPI fix can be applied to ↵ | Joel Davis | |
| EndTextureMode | |||
| 2016-12-09 | Replaced log2() function by equivalent | Ray | |
| log2() is not available in some standard C library implementations | |||
| 2016-12-05 | Corrected some warnings | Ray | |
| 2016-11-25 | Update Lua naming | Ray | |
| Replaced LUA by Lua | |||
| 2016-11-24 | Corrected bugs for OpenGL 1.1 backend | raysan5 | |
| 2016-11-22 | Reviewed some lua examples and added new ones | Ray | |
| 2016-11-22 | Corrected bug on GenTextureMipmaps() | Ray | |
| texture.mipmaps value needs to be updated, so, texture must be passed by reference instead of by value | |||
| 2016-11-21 | Updated Physac library | victorfisac | |
| 2016-11-21 | Corrected bug with alpha mask on font | raysan5 | |
| Mask was wrongly applied to 8-bit font image, it generated dark borders on the font. Grayscale image has to be considered as the alpha mask for a completely white image to use it correctly. | |||
| 2016-11-21 | rlua: Added functions notes | Ray | |
| Functions that need to manage big data arrays don't work properly, that functionality should be reviewed... | |||
| 2016-11-21 | rlua: Added some missing functions | Ray | |
| Updated to raylib 1.6 functionality | |||
| 2016-11-18 | Some code tweaks | raysan5 | |
| Correcting details that pop-up when testing the different platforms | |||
| 2016-11-17 | Corrected bug on Android | raysan5 | |
| 2016-11-17 | Some tweaks around | raysan5 | |
| 2016-11-16 | Updated to support OpenAL Soft static library | raysan5 | |
| 2016-11-16 | Remove CMakeList | raysan5 | |
| Working on an updated version... | |||
| 2016-11-16 | Update resource file for raylib 1.6 | raysan5 | |
| 2016-11-16 | Reviewed modules comments | raysan5 | |
| 2016-11-15 | Removed byte typedef | raysan5 | |
| 2016-11-13 | Improved text measurement | Ray | |
| 2016-11-13 | Improved text measurement | Ray | |
| Still not working correctly, font offsets are not considered correctly... | |||
| 2016-11-13 | Corrected SIGSEV bug | Ray | |
| 2016-11-03 | Corrected issue on chars drawing | raysan5 | |
| Support by default unordered charsets | |||
| 2016-11-03 | Raspberry Pi custom gamepad axis | raysan5 | |
| 2016-11-02 | Improved gamepad support on Raspberry Pi | raysan5 | |
| 2016-11-02 | code tweaks to avoid some warnings | Ray | |
| 2016-11-01 | Improved gamepad support | raysan5 | |
| new function: GetGamepadAxisCount() new function: IsGamepadName() | |||
| 2016-11-01 | Support unordered charset, neither fixed first char | raysan5 | |
| Still requires some testing... | |||
| 2016-10-31 | Improve TTF loading | raysan5 | |
| 2016-10-31 | Comments tweaks | raysan5 | |
| 2016-10-31 | Improve SpriteFont support | raysan5 | |
| LoadSpriteFontTTF() - TTF font loading with custom parameters | |||
| 2016-10-31 | Reorganize defines check | raysan5 | |
| 2016-10-31 | Renamed OpenAL32 dll library | raysan5 | |
| 2016-10-29 | Support textures filtering | raysan5 | |
| 2016-10-29 | Tweak to avoid warnings | raysan5 | |
| 2016-10-27 | Review gamepad inputs | raysan5 | |
| Added funtion: GetGamepadButtonPressed() - This function can be useful for custom gamepad configuration | |||
| 2016-10-27 | Function to set texture parameters -IN PROGRESS- | raysan5 | |
| 2016-10-27 | Funtions added to set texture parameters | raysan5 | |
| SetTextureFilter() SetTextureWrap() | |||
| 2016-10-27 | Function added: GenSpriteFont() | raysan5 | |
| 2016-10-24 | Improving sprite fonts support... | raysan5 | |
| Support grayscale (8 bit) textures for fonts Load unordered chars data above char 126 | |||
