aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2016-12-25Review comments and formattingraysan5
2016-12-25Review some functions for consistencyraysan5
Removed: LoadTextureEx() Added: LoadImagePro()
2016-12-25Added mesh loading functionsraysan5
2016-12-25Complete review of audio moduleraysan5
2016-12-22Fix physac.h building on linuxSaggi Mizrahi
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-12-22Fix warnings in lua bindingSaggi Mizrahi
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-12-22Change UpdateSound() to accept const void *Saggi Mizrahi
The function means to accept a const * so let's declare it. Will allow passing const buffers in games. Also constness is next to godliness! Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
2016-12-20Corrected bug sound playing twiceRay
Samples count was not properly calculated on WAV loading
2016-12-17Improving rRES custom format support -IN PROGRESS-Ray
Start removing old rRES functions.
2016-12-15Merge pull request #206 from joeld42/jbd_bugfixRay
Added SetupViewport so high-DPI fix applies to EndTextureMode
2016-12-14Moved viewport code into SetupViewport so high-DPI fix can be applied to ↵Joel Davis
EndTextureMode
2016-12-09Replaced log2() function by equivalentRay
log2() is not available in some standard C library implementations
2016-12-05Corrected some warningsRay
2016-11-25Update Lua namingRay
Replaced LUA by Lua
2016-11-24Corrected bugs for OpenGL 1.1 backendraysan5
2016-11-22Reviewed some lua examples and added new onesRay
2016-11-22Corrected bug on GenTextureMipmaps()Ray
texture.mipmaps value needs to be updated, so, texture must be passed by reference instead of by value
2016-11-21Updated Physac libraryvictorfisac
2016-11-21Corrected bug with alpha mask on fontraysan5
Mask was wrongly applied to 8-bit font image, it generated dark borders on the font. Grayscale image has to be considered as the alpha mask for a completely white image to use it correctly.
2016-11-21rlua: Added functions notesRay
Functions that need to manage big data arrays don't work properly, that functionality should be reviewed...
2016-11-21rlua: Added some missing functionsRay
Updated to raylib 1.6 functionality
2016-11-18Some code tweaksraysan5
Correcting details that pop-up when testing the different platforms
2016-11-17Corrected bug on Androidraysan5
2016-11-17Some tweaks aroundraysan5
2016-11-16Updated to support OpenAL Soft static libraryraysan5
2016-11-16Remove CMakeListraysan5
Working on an updated version...
2016-11-16Update resource file for raylib 1.6raysan5
2016-11-16Reviewed modules commentsraysan5
2016-11-15Removed byte typedefraysan5
2016-11-13Improved text measurementRay
2016-11-13Improved text measurementRay
Still not working correctly, font offsets are not considered correctly...
2016-11-13Corrected SIGSEV bugRay
2016-11-03Corrected issue on chars drawingraysan5
Support by default unordered charsets
2016-11-03Raspberry Pi custom gamepad axisraysan5
2016-11-02Improved gamepad support on Raspberry Piraysan5
2016-11-02code tweaks to avoid some warningsRay
2016-11-01Improved gamepad supportraysan5
new function: GetGamepadAxisCount() new function: IsGamepadName()
2016-11-01Support unordered charset, neither fixed first charraysan5
Still requires some testing...
2016-10-31Improve TTF loadingraysan5
2016-10-31Comments tweaksraysan5
2016-10-31Improve SpriteFont supportraysan5
LoadSpriteFontTTF() - TTF font loading with custom parameters
2016-10-31Reorganize defines checkraysan5
2016-10-31Renamed OpenAL32 dll libraryraysan5
2016-10-29Support textures filteringraysan5
2016-10-29Tweak to avoid warningsraysan5
2016-10-27Review gamepad inputsraysan5
Added funtion: GetGamepadButtonPressed() - This function can be useful for custom gamepad configuration
2016-10-27Function to set texture parameters -IN PROGRESS-raysan5
2016-10-27Funtions added to set texture parametersraysan5
SetTextureFilter() SetTextureWrap()
2016-10-27Function added: GenSpriteFont()raysan5
2016-10-24Improving sprite fonts support...raysan5
Support grayscale (8 bit) textures for fonts Load unordered chars data above char 126