| Age | Commit message (Collapse) | Author |
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LoadSpriteFontTTF() --> LoadSpriteFontEx()
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enum LogType could require some revision...
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Reviewed some Vector3 functions
Added auxiliary Clamp() function
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Replaced old GetExtension() function
Make IsFileExtension() public to the API
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Moved to custom example, now raylib only supports simulated VR
rendering.
Oculus code was too device dependant... waiting for OpenXR.
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