| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-10-03 | Check whether GLTF was loaded correctly (#981) | Michael Vetter | |
| 2019-10-03 | Remove dead assignments (#980) | Michael Vetter | |
| The result of `success` is actually never used. Either we should check for it and return or remove it. I assume just checking the last one is okay. | |||
| 2019-09-30 | Add security checks on file writting | Ray | |
| 2019-09-25 | Convert default shader to const strings | Ray | |
| 2019-09-25 | Const corectness for LoadShaderCode (#977) | Catalin Moldovan | |
| * Const corectness for LoadShaderCode * Added const for standalone variant as well. | |||
| 2019-09-24 | Improve code readability (#976) | AlexHCC | |
| 2019-09-22 | Review PR and comments | Ray | |
| 2019-09-22 | Fixed regular polygon shape rendering (#972) | AlexHCC | |
| 2019-09-20 | Review ImageCrop() security checks | Ray | |
| 2019-09-20 | Let the user choose the formats | Ray | |
| 2019-09-19 | Added preprocessor macros for GIF | Ray | |
| 2019-09-19 | ADDED: LoadAnimatedGIF() -WIP- | Ray | |
| Still looking for a better way to integrate it into raylib API, maybe add a LoadImageAnim()? | |||
| 2019-09-19 | Review PR formatting | Ray | |
| 2019-09-19 | fixs issue mem leak with LoadModel / OBJ and issue with -1 material index (#969) | chriscamacho | |
| 2019-09-15 | Review DecompressData() types, for consistency | raysan5 | |
| 2019-09-14 | Review issue with HDR pixels loading | raysan5 | |
| 2019-09-14 | Review conditions | raysan5 | |
| 2019-09-13 | Update for latest emsdk configuration | Ray | |
| Note that latest emsdk changed paths | |||
| 2019-09-13 | Corect typo | Ray | |
| 2019-09-13 | fixed some memory leaks, still issue with material index allocation leaking ↵ | chriscamacho | |
| 4 bytes (possibly double allocation) (#964) | |||
| 2019-09-13 | Review possible memory leak with my_strndup() | Ray | |
| 2019-09-12 | Comment tweak | Ray | |
| 2019-09-10 | ADDED: GetWindowPosition() | Ray | |
| 2019-09-09 | ADDED small compression API | Ray | |
| - ADDED: CompressData() - ADDED: DecompressData() | |||
| 2019-09-09 | Update raudio.h | Ray | |
| 2019-09-08 | Revert "Update tinyobj_loader_c.h" | Ray | |
| This reverts commit 53b32f1c209051e87871c4cdd2e09828d8ac407e. | |||
| 2019-09-08 | REVIEW: GetFileName(): Security checks | Ray | |
| 2019-09-05 | Update tinyobj_loader_c.h | Ray | |
| 2019-09-03 | Review dr_flac usage | Ray | |
| Replaced DEPRECATED functions | |||
| 2019-09-03 | Remove sampleLeft from Music struct... -WIP- | Ray | |
| ...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping... Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code. | |||
| 2019-08-27 | Review latest PR | raysan5 | |
| 2019-08-27 | Add screen->world and world->screen functions for 2D; add extended camera2D ↵ | arvyy | |
| example (#947) | |||
| 2019-08-27 | UpdateModelAnimation() - Added security check | raysan5 | |
| 2019-08-27 | Formatting tweak | raysan5 | |
| 2019-08-27 | Update version in case no config.h is being used | raysan5 | |
| 2019-08-27 | REMOVED: FLAG_SHOW_LOGO | raysan5 | |
| raylib logo animation has been removed. That funtionality was very restrictive, not configurable at all and hardly ever used, also, it added a coupling dependency of `core` module with `shapes` and `text` modules. | |||
| 2019-08-27 | Review models loading, memory initialization | raysan5 | |
| 2019-08-27 | Review all RL_CALLOC() calls | raysan5 | |
| All data should be properly initialized by now | |||
| 2019-08-26 | Expose scissor functionality | raysan5 | |
| 2019-08-26 | IsAudioBufferProcessed -> IsAudioStreamProcessed (#951) | Zatherz | |
| It appears that you've missed renaming this function here, which makes trying to compile standalone raudio.c error out. | |||
| 2019-08-24 | Tweak on atlas size computing | Ray | |
| Some generated fonts were not fitting the image... | |||
| 2019-08-24 | Update miniaudio.h | Ray | |
| 2019-08-21 | Review comment | raysan5 | |
| 2019-08-20 | Support mouse cursor on RPI native | raysan5 | |
| Reduced bunnymark limits | |||
| 2019-08-20 | Review OpenGL ES 2.0 extensions check | raysan5 | |
| 2019-08-20 | RPI: Corrected issue when creating 3d projection view | raysan5 | |
| 2019-08-19 | REVIEW: TextSplit() | Ray | |
| Just adding a security check | |||
| 2019-08-19 | Update shapes.c for smoother collision detection (#946) | Colday96 | |
| By removing the equal sign, if the 2 rects a right next to each other and not overlapping, there will be no collision detection. This is what a majority of other game libraries do and would make it easier to implement collisions for tile based games. | |||
| 2019-08-19 | Reviewed issue #943 | Ray | |
| 2019-08-19 | Fix uninitialized vboId in GenMeshHeightmap (#949) | Oraoto | |
