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2018-05-03Removed line breaks from functionsRay San
Useful to parse raylib.h to generate raylib-lua and Notepad++ intellisense XML info
2018-05-01BREAKING CHANGE: Renamed Camera -> Camera3Draysan5
Just added a fallback in the meantime...
2018-04-30Added tangent computation alternative methodraysan5
As stated in the note, I'm not sure if math is right, just followed a reference implementation...
2018-04-30Implemented MeshTangents()raysan5
- Added Vector3OrthoNormalize() to raymath.h - not sure if it is correct - Implemented MeshBinormals() - Mesh struct has not a place for them... - Updated model_material_pbr example - tested but not working on my GPU (old Intel HD), actually, it never worked on it...
2018-04-29Corrected alpha blending on ImageDraw()raysan5
2018-04-29Replaced ColorToFloat() by ColorNormalize()raysan5
2018-04-29Support shapes drawing using only QUADSraysan5
Also added new compilation FLAGS for that pourpose
2018-04-29Expose file-dropping functions symbolsraysan5
2018-04-29Added compile flag: SUPPORT_SCREEN_CAPTUREraysan5
Allow compiling the library with support for automatic screen capture (KEY_F12)
2018-04-22Update mini_al.David Reid
2018-04-21Update mini_al.David Reid
2018-04-21Update mini_al.David Reid
2018-04-21Update external audio libraries.David Reid
2018-04-19Implemented default meshRay
In case mesh loading fails, a cube is generated instead!
2018-04-19Review spacing for cosistencyRay
2018-04-13Add more key definitionslumaio teon
2018-04-11mini_al: Use WinAPI interlocked ops with tccAhmad Fatoum
Seems tcc doesn't provide __sync_*. See #435.
2018-04-11raymath: Workaround tcc inline function limitationAhmad Fatoum
Reported in #435, tcc generates out-of-line definitions for inline symbols, something it shouldn't. This fix punishes tcc for that by making applications it compiles (slightly) larger...
2018-04-11Review camera definition on examplesRay San
2018-04-10Updated release versionRay San
2018-04-09Reviewed config.h formattingRay
Added raylib version to config
2018-04-09Init frame timming measure variablesRay
2018-04-08Merge pull request #522 from a3f/masterRay
Refactor all #define SUPPORT_* into a config.h
2018-04-08Merge pull request #521 from TheLumaio/masterRay
Added GetCollisionRayModel
2018-04-07CMake: Generate config.h from CMakeOptions.txtAhmad Fatoum
I would have liked config.h to be selected by include dir configuration, but this way is less intrusive.
2018-04-07Refactor all #define SUPPORT_* into a config.hAhmad Fatoum
That way, a user needs only to touch a single file to configure what features raylib is built with. Include guards are left out intentionally, because config.h should only be included in source files, not headers. Later on, config.h can also define the raylib version (#461).
2018-04-07Split CMake options into separate CMakeOptions.txtAhmad Fatoum
2018-04-07Add GNUInstallDirs and USE_AUDIO/USE_WAYLAND options to CMake (#518)Milan Nikolic
2018-04-07Removed useless GetCollisionRayMesh and libraylib.alumaio teon
2018-04-06Added GetCollisionRayModellumaio teon
2018-04-05Remove unnecesary NPOT checkRay
Now PLATFORM checks only used on core and utils modules
2018-04-05Simplified some codeRay
2018-04-04Added: ImageDrawRectangle()Ray
Renamed SaveImageAs() to ExportImage() for consistency on what actually happens with data.
2018-04-04Added funtion: ExportMesh()Ray
2018-04-03Merge branch 'master' of https://github.com/raysan5/raylibRay
2018-04-03Removed old codeRay San
2018-04-03Review ImageDraw() alpha blendingRay
Not sure if math is ok... just left a commented piece of code that uses pre-multiplied alpha.
2018-04-02Merge pull request #504 from Martinfx/masterRay
Fix potential bugs from static analysis
2018-04-02Review math usage to reduce temp variablesraysan5
2018-04-02Review InitWindow() to avoid void pointerraysan5
Reviewed for PLATFORM_ANDROID and PLATFORM_UWP
2018-04-02Fix sscanf() without field limits can crash with huge input datamaficccc@gmail.com
2018-04-02Fix Allocator sizeof operand mismatchmaficccc@gmail.com
2018-04-02Fix Dead initializationmaficccc@gmail.com
2018-04-02 Redundant assignment of 'angle' to itselfmaficccc@gmail.com
2018-04-02Remove dead assignmentmaficccc@gmail.com
2018-04-02Fix use after freeMartinfx
2018-04-02Fix value stored to 'num_channels' is never readmaficccc@gmail.com
2018-04-02Merge pull request #508 from a3f/masterRay
Allow use of main instead of android_main
2018-04-01Merge pull request #513 from autious/masterRay
Add orthographic 3d rendering mode
2018-03-31Initialize the timer after the graphics device on desktop and web platforms. ↵Jacques Heunis
(#516) This is already the order that is used for Android. It doesn't appear to make a difference on desktop but on web using the timer before it's been initialized (by glfwInit, inside InitGraphicsDevice) causes the a long (and variable but often several seconds) sleep between the first and second frame. Fixes: 468309d ("Early-exit InitWindow if InitGraphicsDevice fails")