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2019-10-29Raysan (#1003)Jean-Seb / jseb
* new linux makefile for Android portages * Revert "projects: CMake: bump up minimal raylib version (#983)" This reverts commit 82306af111894397cb2028ac270f2916aa615fab. * new PR for upstream * for Raysan
2019-07-27#917 This commit changes the path to 'shell.html' in all Makefiles (#918)Antonio Radovcic
2019-05-22Move emscripten web shell to srcRay
2019-05-21Review MakefilesRay
2019-05-10Add WinMM library for linkageraysan5
Now it's required on Windows if not using a busy wait loop
2019-04-07Happy new year 2019ChillerDragon
2019-03-17Review build release path, default to src directoryraysan5
2018-11-19Review resources namingRay
raylib resource data file for Windows platform (containing raylib icon and metadata for executable file) has been renamed to a more consistent name: raylib.rc.data Also required to work with tcc compiler.
2018-07-21Review formattingraysan5
2018-07-21Review templates Makefilesraysan5
2018-07-21Looking for a place for raylib resource fileraysan5
2018-07-10Review Android MakefilesRay
2018-06-23Added support OpenBSD, NetBSD, DragonFlymaficccc@gmail.com
2018-05-29Reviewed Windows resource file nameRay
2018-05-20Removed 32bit arm Android libraryraysan5
From 2019 64bit support will be mandatory to publish an Android app. Google plans to require that new apps target Oreo (API level 26) in August of 2018.
2018-05-12Makefile: Remove unnecessary -no-pie for older GCC supportAhmad Fatoum
Currently, if: * GCC doesn't supports -no-pie: Build error * GCC supports -no-pie * GCC is not configured with --enable-default-pie: No-op * GCC is configured with --enable-default-pie: Slightly worse performance because we still generate -fpie code (-pie affects linker, -fpie affects compiler) So instead of probing for existence of -fno-pie -no-pie, remove it altogether. Fixes #540: Build breakage on Debian 8 with gcc 4.9.
2018-05-11Review raylib version to 2.0Ray
Review raylib_icon resource
2018-04-03Updated to latest raylib changesRay
Removed OpenAL and GLFW3 dependencies on building. Reviewed platforms and flags
2018-03-16Allow use of main instead of android_mainAhmad Fatoum
Inspired by #504. Instead of requiring the user to do PLATFORM_ANDROID #ifdefery, have the android_main entry point exported by raylib and call the user-defined main. This way many games could (in theory) run unmodified on Android and elsewhere. This is untested!
2018-02-21Removed flag -fgnu89-inlineRay
2018-02-19Corrected path backslashRay
2018-01-15Reviewed Makefiles...-
- Renamed VERSION to RAYLIB_VERSION - Renamed API_VERSION to RAYLIB_API_VERSION - Renamed RAYLIB_RELEASE to RAYLIB_RELEASE_PATH - Support Web Assembly compilation on PLATFORM_WEB
2018-01-15Review Makefiles and templates-
2017-10-16Review issue with resources folderRay San
2017-10-14Review templates for Androidraysan5
- Removed useless templates - Reviewed all Makefiles - Rework some code for Android support - Added resources to advance template
2017-05-19Some tweaks and additionsRay
2017-03-19Review contact informationraysan5
2016-05-14Fix glfw name on OSX and remove unused directory warningChris Hemingway
2016-04-06Fix Makefile filesLelixSuper
I've added .PHONY targets and fixed "clean" recipe.
2016-04-03Remove recipes of GLEW from Makefile (not used any more)LelixSuper
2016-04-03Remove duplicate codeLelixSuper
2016-03-13Remove GLEW library and uncomment other GNU/Linux dependencesLelixSuper
2016-03-13Convert tabs to spaces when it is possible in Makefile filesLelixSuper
2016-03-12Raname all makefile files to "Makefile"LelixSuper
I've renamed all makefile files to "Makefile" because they appear in the first files.
2016-03-12Add a missing library for compiling on GNU/LinuxLelixSuper
I've added "-ldl" library, it's necessary to compile the project.
2016-03-12Update "libraries" and "includes" sectionLelixSuper
I've cleaned the GNU/Linux compilation, now you can compile without useless parameters.
2016-03-12Update GNU/Linux compilationLelixSuper
If you have raylib on standard directories ("/usr/local/include/raylib/raylib.h" for the header and "/usr/local/lib/libraylib.a" for raylib library) you can compile without edit the makefile.
2016-03-12Edit the default target to conform to GNU standardsLelixSuper
I've changed all default target names with 'all'. Here there is the explanation: <https://www.gnu.org/prep/standards/standards.html#Standard-Targets>.
2016-02-21Update makefilesraysan5
2015-12-31Updated makefilesraysan5
2015-01-25Fixes for makefiles, GLFW 3.1 library for LinuxConstantine Tarasenkov
2015-01-18Updated makefiles for templatesraysan5
Now support multiple platforms
2015-01-18Ignore compiled binaries on templates (*.o, *.exe)raysan5
2014-09-30Added required linker libsRay
2014-09-18Multiple templates to start a gameraysan5
Some basic to advance templates are provided to be use as base code for new games