From 881f134f4d2fb4419d50382284e19b4f8ca4660e Mon Sep 17 00:00:00 2001 From: raysan5 Date: Mon, 17 Apr 2017 16:42:01 +0200 Subject: Review and recompile web examples --- docs/examples/src/physac/physics_demo.c | 14 ++++++++++---- docs/examples/src/physac/physics_friction.c | 15 +++++++++++---- docs/examples/src/physac/physics_movement.c | 17 ++++++++++++----- docs/examples/src/physac/physics_restitution.c | 15 +++++++++++---- docs/examples/src/physac/physics_shatter.c | 15 +++++++++++---- 5 files changed, 55 insertions(+), 21 deletions(-) (limited to 'docs/examples/src/physac') diff --git a/docs/examples/src/physac/physics_demo.c b/docs/examples/src/physac/physics_demo.c index bed7c94d..9bf04d50 100644 --- a/docs/examples/src/physac/physics_demo.c +++ b/docs/examples/src/physac/physics_demo.c @@ -2,17 +2,22 @@ * * Physac - Physics demo * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" int main() { @@ -120,3 +125,4 @@ int main() return 0; } + diff --git a/docs/examples/src/physac/physics_friction.c b/docs/examples/src/physac/physics_friction.c index 28d3c4b8..25f31d3f 100644 --- a/docs/examples/src/physac/physics_friction.c +++ b/docs/examples/src/physac/physics_friction.c @@ -2,17 +2,22 @@ * * Physac - Physics friction * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" int main() { @@ -129,8 +134,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; } + diff --git a/docs/examples/src/physac/physics_movement.c b/docs/examples/src/physac/physics_movement.c index ca18f3df..f81316ed 100644 --- a/docs/examples/src/physac/physics_movement.c +++ b/docs/examples/src/physac/physics_movement.c @@ -2,19 +2,24 @@ * * Physac - Physics movement * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" -#define VELOCITY 0.5f +#define VELOCITY 0.5f int main() { @@ -115,8 +120,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; } + diff --git a/docs/examples/src/physac/physics_restitution.c b/docs/examples/src/physac/physics_restitution.c index 3543db69..d58ec6e3 100644 --- a/docs/examples/src/physac/physics_restitution.c +++ b/docs/examples/src/physac/physics_restitution.c @@ -2,17 +2,22 @@ * * Physac - Physics restitution * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" int main() { @@ -108,8 +113,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; } + diff --git a/docs/examples/src/physac/physics_shatter.c b/docs/examples/src/physac/physics_shatter.c index 2cb9d195..4e3b0cb6 100644 --- a/docs/examples/src/physac/physics_shatter.c +++ b/docs/examples/src/physac/physics_shatter.c @@ -2,17 +2,22 @@ * * Physac - Body shatter * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" int main() { @@ -100,8 +105,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; } + -- cgit v1.2.3