From 65e6a6db53552fa241e81ae52b4258f7969b8771 Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 16 May 2017 00:14:14 +0200 Subject: Improved shaders_postprocessing example --- docs/examples/web/makefile | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'docs/examples/web/makefile') diff --git a/docs/examples/web/makefile b/docs/examples/web/makefile index a04f7949..0b327f8e 100644 --- a/docs/examples/web/makefile +++ b/docs/examples/web/makefile @@ -563,8 +563,7 @@ shaders/shaders_postprocessing: shaders/shaders_postprocessing.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) -s TOTAL_MEMORY=67108864 \ --preload-file shaders/resources/model/dwarf.obj@resources/model/dwarf.obj \ --preload-file shaders/resources/model/dwarf_diffuse.png@resources/model/dwarf_diffuse.png \ - --preload-file shaders/resources/shaders/glsl100/base.vs@resources/shaders/glsl100/base.vs \ - --preload-file shaders/resources/shaders/glsl100/bloom.fs@resources/shaders/glsl100/bloom.fs + --preload-file shaders/resources/shaders/glsl100@resources/shaders/glsl100 # compile [audio] example - sound loading and playing (WAV and OGG) audio/audio_sound_loading: audio/audio_sound_loading.c -- cgit v1.2.3