From 15cd4dce4ed19bb80a765eb8eeeca0c6583d7b2a Mon Sep 17 00:00:00 2001 From: raysan5 Date: Thu, 11 Feb 2016 14:56:27 +0100 Subject: Updated examples to make them clearer --- examples/core_3d_mode.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'examples/core_3d_mode.c') diff --git a/examples/core_3d_mode.c b/examples/core_3d_mode.c index 40415fea..7be5dd45 100644 --- a/examples/core_3d_mode.c +++ b/examples/core_3d_mode.c @@ -22,9 +22,9 @@ int main() // Define the camera to look into our 3d world Camera camera; - camera.position = (Vector3){ 0.0f, 10.0f, 10.0f }; - camera.target = (Vector3){ 0.0f, 0.0f, 0.0f }; - camera.up = (Vector3){ 0.0f, 1.0f, 0.0f }; + camera.position = (Vector3){ 0.0f, 10.0f, 10.0f }; // Camera position + camera.target = (Vector3){ 0.0f, 0.0f, 0.0f }; // Camera looking at point + camera.up = (Vector3){ 0.0f, 1.0f, 0.0f }; // Camera up vector (rotation towards target) Vector3 cubePosition = { 0.0f, 0.0f, 0.0f }; -- cgit v1.2.3