From 183795b8aa78fdf0b8064d72d77eaea8e7b6397b Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sat, 16 Jan 2016 12:52:55 +0100 Subject: Review literals type --- examples/core_3d_picking.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'examples/core_3d_picking.c') diff --git a/examples/core_3d_picking.c b/examples/core_3d_picking.c index 0d6f4ac7..9a6cc138 100644 --- a/examples/core_3d_picking.c +++ b/examples/core_3d_picking.c @@ -21,10 +21,10 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d picking"); // Define the camera to look into our 3d world - Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }}; + Camera camera = {{ 0.0f, 10.0f, 10.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }}; - Vector3 cubePosition = { 0.0, 1.0, 0.0 }; - Vector3 cubeSize = { 2.0, 2.0, 2.0 }; + Vector3 cubePosition = { 0.0f, 1.0f, 0.0f }; + Vector3 cubeSize = { 2.0f, 2.0f, 2.0f }; Ray ray; // Picking line ray @@ -50,8 +50,8 @@ int main() // Check collision between ray and box collision = CheckCollisionRayBox(ray, - (Vector3){cubePosition.x - cubeSize.x / 2,cubePosition.y - cubeSize.y / 2,cubePosition.z - cubeSize.z / 2}, - (Vector3){cubePosition.x + cubeSize.x / 2,cubePosition.y + cubeSize.y / 2,cubePosition.z + cubeSize.z / 2}); + (Vector3){ cubePosition.x - cubeSize.x/2, cubePosition.y - cubeSize.y/2, cubePosition.z - cubeSize.z/2 }, + (Vector3){ cubePosition.x + cubeSize.x/2, cubePosition.y + cubeSize.y/2, cubePosition.z + cubeSize.z/2 }); } //---------------------------------------------------------------------------------- @@ -65,10 +65,10 @@ int main() DrawCube(cubePosition, cubeSize.x, cubeSize.y, cubeSize.z, GRAY); DrawCubeWires(cubePosition, cubeSize.x, cubeSize.y, cubeSize.z, DARKGRAY); - - DrawGrid(10.0, 1.0); DrawRay(ray, MAROON); + + DrawGrid(10, 1.0f); End3dMode(); -- cgit v1.2.3