From 2ff2096b36d80078cbda5e61ff77d7fedeeeaeb5 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Mon, 4 Jul 2016 18:35:50 +0200 Subject: Moved Oculus enable drawing to user side... Still thinking about the best way to manage this... --- examples/core_oculus_rift.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'examples/core_oculus_rift.c') diff --git a/examples/core_oculus_rift.c b/examples/core_oculus_rift.c index 131a21c2..734ba8fd 100644 --- a/examples/core_oculus_rift.c +++ b/examples/core_oculus_rift.c @@ -52,6 +52,8 @@ int main() BeginDrawing(); ClearBackground(RAYWHITE); + + if (IsOculusReady()) BeginOculusDrawing(); Begin3dMode(camera); @@ -62,6 +64,8 @@ int main() End3dMode(); + if (IsOculusReady()) EndOculusDrawing(); + DrawFPS(10, 10); EndDrawing(); -- cgit v1.2.3