From 183795b8aa78fdf0b8064d72d77eaea8e7b6397b Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sat, 16 Jan 2016 12:52:55 +0100 Subject: Review literals type --- examples/core_random_values.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples/core_random_values.c') diff --git a/examples/core_random_values.c b/examples/core_random_values.c index 98e0e91e..06e550dd 100644 --- a/examples/core_random_values.c +++ b/examples/core_random_values.c @@ -22,7 +22,7 @@ int main() int framesCounter = 0; // Variable used to count frames - int randValue = GetRandomValue(-8,5); // Get a random integer number between -8 and 5 (both included) + int randValue = GetRandomValue(-8, 5); // Get a random integer number between -8 and 5 (both included) SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- @@ -37,7 +37,7 @@ int main() // Every two seconds (120 frames) a new random value is generated if (((framesCounter/120)%2) == 1) { - randValue = GetRandomValue(-8,5); + randValue = GetRandomValue(-8, 5); framesCounter = 0; } //---------------------------------------------------------------------------------- -- cgit v1.2.3