From c1594fa445d038e40bae22eb69dfa04cc406aca4 Mon Sep 17 00:00:00 2001 From: Ray Date: Sat, 18 May 2019 01:31:48 +0200 Subject: Tweaks --- examples/shaders/shaders_julia_set.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/shaders') diff --git a/examples/shaders/shaders_julia_set.c b/examples/shaders/shaders_julia_set.c index 6c45f843..ecaa5b6e 100644 --- a/examples/shaders/shaders_julia_set.c +++ b/examples/shaders/shaders_julia_set.c @@ -64,7 +64,7 @@ int main() int offsetLoc = GetShaderLocation(shader, "offset"); // Tell the shader what the screen dimensions, zoom, offset and c are - float screenDims[2] = { (float)screenWidth, (float)screenHeight }; + float screenDims[2] = { (float)GetScreenWidth(), (float)GetScreenHeight() }; SetShaderValue(shader, GetShaderLocation(shader, "screenDims"), screenDims, UNIFORM_VEC2); SetShaderValue(shader, cLoc, c, UNIFORM_VEC2); -- cgit v1.2.3