From d8bd8634ab7d5179cb1481206176af1f8e592e75 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sat, 5 Mar 2016 13:05:45 +0100 Subject: 3d Camera: Added support for field-of-view Y --- examples/shaders_postprocessing.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/shaders_postprocessing.c') diff --git a/examples/shaders_postprocessing.c b/examples/shaders_postprocessing.c index 0f851658..44829648 100644 --- a/examples/shaders_postprocessing.c +++ b/examples/shaders_postprocessing.c @@ -30,7 +30,7 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [shaders] example - postprocessing shader"); // Define the camera to look into our 3d world - Camera camera = {{ 3.0f, 3.0f, 3.0f }, { 0.0f, 1.5f, 0.0f }, { 0.0f, 1.0f, 0.0f }}; + Camera camera = {{ 3.0f, 3.0f, 3.0f }, { 0.0f, 1.5f, 0.0f }, { 0.0f, 1.0f, 0.0f }, 45.0f }; Model dwarf = LoadModel("resources/model/dwarf.obj"); // Load OBJ model Texture2D texture = LoadTexture("resources/model/dwarf_diffuse.png"); // Load model texture -- cgit v1.2.3