From ec33e7d705e301eb2b74a841e823907295caa37a Mon Sep 17 00:00:00 2001 From: Ray San Date: Fri, 4 May 2018 16:59:48 +0200 Subject: BREAKING CHANGE: Renamed SpriteFont type to Font - Preparing MP3 files support - Jumped version to raylib 2.0-dev (too many breaking changes...) --- examples/textures/textures_image_drawing.c | 4 ++-- examples/textures/textures_image_text.c | 6 +++--- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'examples/textures') diff --git a/examples/textures/textures_image_drawing.c b/examples/textures/textures_image_drawing.c index ac128af9..b179612d 100644 --- a/examples/textures/textures_image_drawing.c +++ b/examples/textures/textures_image_drawing.c @@ -38,12 +38,12 @@ int main() UnloadImage(cat); // Unload image from RAM // Load custom font for frawing on image - SpriteFont font = LoadSpriteFont("resources/custom_jupiter_crash.png"); + Font font = LoadFont("resources/custom_jupiter_crash.png"); // Draw over image using custom font ImageDrawTextEx(&parrots, (Vector2){ 300, 230 }, font, "PARROTS & CAT", font.baseSize, -2, WHITE); - UnloadSpriteFont(font); // Unload custom spritefont (already drawn used on image) + UnloadFont(font); // Unload custom spritefont (already drawn used on image) Texture2D texture = LoadTextureFromImage(parrots); // Image converted to texture, uploaded to GPU memory (VRAM) UnloadImage(parrots); // Once image has been converted to texture and uploaded to VRAM, it can be unloaded from RAM diff --git a/examples/textures/textures_image_text.c b/examples/textures/textures_image_text.c index 1d4231f7..0a939b8d 100644 --- a/examples/textures/textures_image_text.c +++ b/examples/textures/textures_image_text.c @@ -20,8 +20,8 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [texture] example - image text drawing"); - // TTF SpriteFont loading with custom generation parameters - SpriteFont font = LoadSpriteFontEx("resources/KAISG.ttf", 64, 0, 0); + // TTF Font loading with custom generation parameters + Font font = LoadFontEx("resources/KAISG.ttf", 64, 0, 0); Image parrots = LoadImage("resources/parrots.png"); // Load image in CPU memory (RAM) @@ -74,7 +74,7 @@ int main() //-------------------------------------------------------------------------------------- UnloadTexture(texture); // Texture unloading - UnloadSpriteFont(font); // Unload custom spritefont + UnloadFont(font); // Unload custom spritefont CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- -- cgit v1.2.3