From 096fd6f2c3d56214fecf17c4f60df79801dfbffe Mon Sep 17 00:00:00 2001 From: Ray Date: Mon, 16 Jul 2018 17:53:47 +0200 Subject: Converted rlgl module in header-only This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded! Also removed shader_distortion.h, embedded in rlgl.h --- examples/core/core_vr_simulator.c | 1 + 1 file changed, 1 insertion(+) (limited to 'examples') diff --git a/examples/core/core_vr_simulator.c b/examples/core/core_vr_simulator.c index 35136114..3f59e839 100644 --- a/examples/core/core_vr_simulator.c +++ b/examples/core/core_vr_simulator.c @@ -31,6 +31,7 @@ int main() camera.target = (Vector3){ 0.0f, 2.0f, 0.0f }; // Camera looking at point camera.up = (Vector3){ 0.0f, 1.0f, 0.0f }; // Camera up vector (rotation towards target) camera.fovy = 60.0f; // Camera field-of-view Y + camera.type = CAMERA_PERSPECTIVE; // Camera type Vector3 cubePosition = { 0.0f, 0.0f, 0.0f }; -- cgit v1.2.3