From 35a6e9a07476c06e239b2cf1879bdb97fdc04b09 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Tue, 25 Dec 2018 15:18:35 +0100 Subject: Corrected issue with MOD playing Despite issue is corrected, now module loop doesn't work... --- examples/audio/audio_module_playing.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'examples') diff --git a/examples/audio/audio_module_playing.c b/examples/audio/audio_module_playing.c index 671a119f..54bfa3d2 100644 --- a/examples/audio/audio_module_playing.c +++ b/examples/audio/audio_module_playing.c @@ -30,11 +30,11 @@ int main() int screenWidth = 800; int screenHeight = 450; - SetConfigFlags(FLAG_MSAA_4X_HINT); // NOTE: Try to enable MSAA 4X + SetConfigFlags(FLAG_MSAA_4X_HINT); // NOTE: Try to enable MSAA 4X InitWindow(screenWidth, screenHeight, "raylib [audio] example - module playing (streaming)"); - InitAudioDevice(); // Initialize audio device + InitAudioDevice(); // Initialize audio device Color colors[14] = { ORANGE, RED, GOLD, LIME, BLUE, VIOLET, BROWN, LIGHTGRAY, PINK, YELLOW, GREEN, SKYBLUE, PURPLE, BEIGE }; @@ -52,7 +52,7 @@ int main() circles[i].color = colors[GetRandomValue(0, 13)]; } - Music xm = LoadMusicStream("resources/mini1111.xm"); + Music xm = LoadMusicStream("resources/chiptun1.mod"); PlayMusicStream(xm); -- cgit v1.2.3