From b648a9ddeec2fc87a668e9beb845eb809b2e90c6 Mon Sep 17 00:00:00 2001 From: Ray Date: Sun, 21 Sep 2014 14:11:15 +0200 Subject: Rename ex07a_3d_mode.c to core_3d_mode.c --- examples/core_3d_mode.c | 64 ++++++++++++++++++++++++++++++++++++++++++++++++ examples/ex07a_3d_mode.c | 64 ------------------------------------------------ 2 files changed, 64 insertions(+), 64 deletions(-) create mode 100644 examples/core_3d_mode.c delete mode 100644 examples/ex07a_3d_mode.c (limited to 'examples') diff --git a/examples/core_3d_mode.c b/examples/core_3d_mode.c new file mode 100644 index 00000000..984f3fea --- /dev/null +++ b/examples/core_3d_mode.c @@ -0,0 +1,64 @@ +/******************************************************************************************* +* +* raylib example 07a - Initialize 3d mode +* +* This example has been created using raylib 1.0 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com) +* +********************************************************************************************/ + +#include "raylib.h" + +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + int screenWidth = 800; + int screenHeight = 450; + + Vector3 position = { 0.0, 0.0, 0.0 }; + + Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }}; + + InitWindow(screenWidth, screenHeight, "raylib example 07a - 3d mode"); + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + // Update + //---------------------------------------------------------------------------------- + // TODO: Update your variables here + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(WHITE); + + Begin3dMode(camera); + + DrawCube(position, 2, 2, 2, RED); + + DrawGrid(10.0, 1.0); + + End3dMode(); + + DrawText("Welcome to the third dimension!", 10, 40, 20, DARKGRAY); + + DrawFPS(10, 10); + + EndDrawing(); + //---------------------------------------------------------------------------------- + } + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} diff --git a/examples/ex07a_3d_mode.c b/examples/ex07a_3d_mode.c deleted file mode 100644 index a7ad43c1..00000000 --- a/examples/ex07a_3d_mode.c +++ /dev/null @@ -1,64 +0,0 @@ -/******************************************************************************************* -* -* raylib example 07a - Initialize 3d mode -* -* This example has been created using raylib 1.0 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com) -* -********************************************************************************************/ - -#include "raylib.h" - -int main() -{ - // Initialization - //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; - - Vector3 position = { 0.0, 0.0, 0.0 }; - - Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }}; - - InitWindow(screenWidth, screenHeight, "raylib example 07a - 3d mode"); - //-------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - // Update - //---------------------------------------------------------------------------------- - // TODO: Update your variables here - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(WHITE); - - Begin3dMode(camera); - - DrawCube(position, 2, 2, 2, RED); - - DrawGrid(10.0, 1.0); - - End3dMode(); - - DrawText("Welcome to the third dimension!", 10, 40, 20, DARKGRAY); - - DrawFPS(10, 10); - - EndDrawing(); - //---------------------------------------------------------------------------------- - } - - // De-Initialization - //-------------------------------------------------------------------------------------- - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -} \ No newline at end of file -- cgit v1.2.3