From b6d0e3adb2719f48cad3dc128bebd2f9e391236a Mon Sep 17 00:00:00 2001 From: Ray Date: Sun, 21 Sep 2014 14:06:19 +0200 Subject: Rename ex02b_basic_shapes.c to shapes_basic_shapes.c --- examples/ex02b_basic_shapes.c | 70 ------------------------------------------ examples/shapes_basic_shapes.c | 70 ++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 70 insertions(+), 70 deletions(-) delete mode 100644 examples/ex02b_basic_shapes.c create mode 100644 examples/shapes_basic_shapes.c (limited to 'examples') diff --git a/examples/ex02b_basic_shapes.c b/examples/ex02b_basic_shapes.c deleted file mode 100644 index de70a180..00000000 --- a/examples/ex02b_basic_shapes.c +++ /dev/null @@ -1,70 +0,0 @@ -/******************************************************************************************* -* -* raylib example 02b - Draw basic shapes 2d (rectangle, circle, line...) -* -* This example has been created using raylib 1.0 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com) -* -********************************************************************************************/ - -#include "raylib.h" - -int main() -{ - // Initialization - //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; - - InitWindow(screenWidth, screenHeight, "raylib example 02b - basic shapes drawing"); - //-------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - // Update - //---------------------------------------------------------------------------------- - // TODO: Update your variables here - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(RAYWHITE); - - DrawText("some basic shapes available on raylib", 20, 20, 20, DARKGRAY); - - DrawLine(18, 42, screenWidth - 18, 42, BLACK); - - DrawCircle(screenWidth/4, 120, 35, DARKBLUE); - DrawCircleGradient(screenWidth/4, 220, 60, GREEN, SKYBLUE); - DrawCircleLines(screenWidth/4, 340, 80, DARKBLUE); - - DrawRectangle(screenWidth/4*2 - 60, 100, 120, 60, RED); - DrawRectangleGradient(screenWidth/4*2 - 90, 170, 180, 130, MAROON, GOLD); - DrawRectangleLines(screenWidth/4*2 - 40, 320, 80, 60, ORANGE); - - DrawTriangle((Vector2){screenWidth/4*3, 80}, - (Vector2){screenWidth/4*3 - 60, 150}, - (Vector2){screenWidth/4*3 + 60, 150}, VIOLET); - - DrawTriangleLines((Vector2){screenWidth/4*3, 160}, - (Vector2){screenWidth/4*3 - 20, 230}, - (Vector2){screenWidth/4*3 + 20, 230}, DARKBLUE); - - DrawPoly((Vector2){screenWidth/4*3, 320}, 6, 80, 0, BROWN); - - EndDrawing(); - //---------------------------------------------------------------------------------- - } - - // De-Initialization - //-------------------------------------------------------------------------------------- - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -} \ No newline at end of file diff --git a/examples/shapes_basic_shapes.c b/examples/shapes_basic_shapes.c new file mode 100644 index 00000000..0e7298ac --- /dev/null +++ b/examples/shapes_basic_shapes.c @@ -0,0 +1,70 @@ +/******************************************************************************************* +* +* raylib example 02b - Draw basic shapes 2d (rectangle, circle, line...) +* +* This example has been created using raylib 1.0 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com) +* +********************************************************************************************/ + +#include "raylib.h" + +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + int screenWidth = 800; + int screenHeight = 450; + + InitWindow(screenWidth, screenHeight, "raylib example 02b - basic shapes drawing"); + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + // Update + //---------------------------------------------------------------------------------- + // TODO: Update your variables here + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawText("some basic shapes available on raylib", 20, 20, 20, DARKGRAY); + + DrawLine(18, 42, screenWidth - 18, 42, BLACK); + + DrawCircle(screenWidth/4, 120, 35, DARKBLUE); + DrawCircleGradient(screenWidth/4, 220, 60, GREEN, SKYBLUE); + DrawCircleLines(screenWidth/4, 340, 80, DARKBLUE); + + DrawRectangle(screenWidth/4*2 - 60, 100, 120, 60, RED); + DrawRectangleGradient(screenWidth/4*2 - 90, 170, 180, 130, MAROON, GOLD); + DrawRectangleLines(screenWidth/4*2 - 40, 320, 80, 60, ORANGE); + + DrawTriangle((Vector2){screenWidth/4*3, 80}, + (Vector2){screenWidth/4*3 - 60, 150}, + (Vector2){screenWidth/4*3 + 60, 150}, VIOLET); + + DrawTriangleLines((Vector2){screenWidth/4*3, 160}, + (Vector2){screenWidth/4*3 - 20, 230}, + (Vector2){screenWidth/4*3 + 20, 230}, DARKBLUE); + + DrawPoly((Vector2){screenWidth/4*3, 320}, 6, 80, 0, BROWN); + + EndDrawing(); + //---------------------------------------------------------------------------------- + } + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} -- cgit v1.2.3