From ea5b00528b0cb1e5cc1e7169a195b75915c8607a Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sun, 29 May 2016 11:49:13 +0200 Subject: Improved render to texture Support render texture size different than screen size --- examples/shaders_custom_uniform.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'examples') diff --git a/examples/shaders_custom_uniform.c b/examples/shaders_custom_uniform.c index 32dd7ff1..74077143 100644 --- a/examples/shaders_custom_uniform.c +++ b/examples/shaders_custom_uniform.c @@ -89,6 +89,8 @@ int main() DrawGrid(10, 1.0f); // Draw a grid End3dMode(); + + DrawText("TEXT DRAWN IN RENDER TEXTURE", 200, 10, 30, RED); EndTextureMode(); // End drawing to texture (now we have a texture available for next passes) -- cgit v1.2.3