From f79beffc34f2d89a4091f5164697a6adc29047d3 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sun, 1 Dec 2013 12:34:31 +0100 Subject: Audio issues solved... Audio Works! --- examples/ex08_audio.c | 4 +++- examples/ex08_audio.exe | Bin 324672 -> 327243 bytes examples/resources/weird.wav | Bin 0 -> 6246 bytes 3 files changed, 3 insertions(+), 1 deletion(-) create mode 100644 examples/resources/weird.wav (limited to 'examples') diff --git a/examples/ex08_audio.c b/examples/ex08_audio.c index f9a582c3..5d1d365d 100644 --- a/examples/ex08_audio.c +++ b/examples/ex08_audio.c @@ -2,6 +2,8 @@ * * raylib example 08 - Audio loading and playing * +* NOTE: This example requires OpenAL32 dll installed (or in the same folder) +* * This example has been created using raylib 1.0 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * @@ -22,7 +24,7 @@ int main() InitAudioDevice(); // Initialize audio device - Sound fx = LoadSound("resources/coin.wav"); // Load WAV audio file + Sound fx = LoadSound("resources/weird.wav"); // Load WAV audio file //-------------------------------------------------------------------------------------- // Main game loop diff --git a/examples/ex08_audio.exe b/examples/ex08_audio.exe index 5a214a75..d06d897d 100644 Binary files a/examples/ex08_audio.exe and b/examples/ex08_audio.exe differ diff --git a/examples/resources/weird.wav b/examples/resources/weird.wav new file mode 100644 index 00000000..101029c5 Binary files /dev/null and b/examples/resources/weird.wav differ -- cgit v1.2.3