From fd2adbe62ded6cb91ae7684331381afe0675df69 Mon Sep 17 00:00:00 2001 From: Ray Date: Mon, 26 Feb 2018 12:10:45 +0100 Subject: Renamed CalculateBoundingBox() to MeshBoundingBox() Renamed function for consistency with a possible Mesh manipulation functions (maybe added in a future). Naming follows Image*() manipulation functions. --- examples/models/models_mesh_picking.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples') diff --git a/examples/models/models_mesh_picking.c b/examples/models/models_mesh_picking.c index e150fe92..1cc38b45 100644 --- a/examples/models/models_mesh_picking.c +++ b/examples/models/models_mesh_picking.c @@ -38,7 +38,7 @@ int main() tower.material.maps[MAP_DIFFUSE].texture = texture; // Set model diffuse texture Vector3 towerPos = { 0.0f, 0.0f, 0.0f }; // Set model position - BoundingBox towerBBox = CalculateBoundingBox(tower.mesh); + BoundingBox towerBBox = MeshBoundingBox(tower.mesh); // Get mesh bounding box bool hitMeshBBox = false; bool hitTriangle = false; -- cgit v1.2.3