From 06a8d7eb06e1573d5cce991ca39f6cb1067ea6fb Mon Sep 17 00:00:00 2001 From: raysan5 Date: Fri, 1 Apr 2016 10:39:33 +0200 Subject: Remove old postprocessing system --- src/core.c | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) (limited to 'src/core.c') diff --git a/src/core.c b/src/core.c index 5a794376..ae6f4cad 100644 --- a/src/core.c +++ b/src/core.c @@ -543,12 +543,8 @@ void BeginDrawing(void) updateTime = currentTime - previousTime; previousTime = currentTime; - if (IsPosproShaderEnabled()) rlEnablePostproFBO(); - rlClearScreenBuffers(); // Clear current framebuffers - rlLoadIdentity(); // Reset current matrix (MODELVIEW) - rlMultMatrixf(MatrixToFloat(downscaleView)); // If downscale required, apply it here //rlTranslatef(0.375, 0.375, 0); // HACK to have 2D pixel-perfect drawing on OpenGL 1.1 @@ -578,7 +574,7 @@ void BeginDrawingPro(int blendMode, Shader shader, Matrix transform) BeginDrawing(); SetBlendMode(blendMode); - SetPostproShader(shader); + SetCustomShader(shader); rlMultMatrixf(MatrixToFloat(transform)); } @@ -588,12 +584,11 @@ void EndDrawing(void) { rlglDraw(); // Draw Buffers (Only OpenGL 3+ and ES2) - if (IsPosproShaderEnabled()) rlglDrawPostpro(); // Draw postprocessing effect (shader) - SwapBuffers(); // Copy back buffer to front buffer PollInputEvents(); // Poll user events + // Frame time control system currentTime = GetTime(); drawTime = currentTime - previousTime; previousTime = currentTime; -- cgit v1.2.3