From 096fd6f2c3d56214fecf17c4f60df79801dfbffe Mon Sep 17 00:00:00 2001 From: Ray Date: Mon, 16 Jul 2018 17:53:47 +0200 Subject: Converted rlgl module in header-only This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded! Also removed shader_distortion.h, embedded in rlgl.h --- src/core.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/core.c') diff --git a/src/core.c b/src/core.c index 45615f83..c578a807 100644 --- a/src/core.c +++ b/src/core.c @@ -95,7 +95,9 @@ #define RAYMATH_IMPLEMENTATION // Define external out-of-line implementation of raymath here #include "raymath.h" // Required for: Vector3 and Matrix functions +#define RLGL_IMPLEMENTATION #include "rlgl.h" // raylib OpenGL abstraction layer to OpenGL 1.1, 3.3+ or ES2 + #include "utils.h" // Required for: fopen() Android mapping #if defined(SUPPORT_GESTURES_SYSTEM) -- cgit v1.2.3