From 97c8a28aaac8d2ac8689d18a619d32107d6b96f7 Mon Sep 17 00:00:00 2001 From: Ray Date: Wed, 8 May 2019 18:33:09 +0200 Subject: Remove trail spaces --- src/core.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/core.c') diff --git a/src/core.c b/src/core.c index 1055b8a6..5b0ca86c 100644 --- a/src/core.c +++ b/src/core.c @@ -1302,7 +1302,7 @@ void EndTextureMode(void) // Set viewport to default framebuffer size SetupViewport(renderWidth, renderHeight); - + // Reset current screen size currentWidth = GetScreenWidth(); currentHeight = GetScreenHeight(); @@ -2241,7 +2241,7 @@ Vector2 GetMousePosition(void) #endif #if defined(PLATFORM_WEB) Vector2 pos = GetTouchPosition(0); - + // Touch position has priority over mouse position if ((pos.x > 0) && (pos.y > 0)) position = pos; // There was a touch! #endif @@ -2933,7 +2933,7 @@ static void SetupViewport(int width, int height) { renderWidth = width; renderHeight = height; - + // Set viewport width and height // NOTE: We consider render size and offset in case black bars are required and // render area does not match full display area (this situation is only applicable on fullscreen mode) @@ -2944,7 +2944,7 @@ static void SetupViewport(int width, int height) // Set orthographic projection to current framebuffer size // NOTE: Configured top-left corner as (0, 0) - rlOrtho(0, renderWidth, renderHeight, 0, 0.0f, 1.0f); + rlOrtho(0, renderWidth, renderHeight, 0, 0.0f, 1.0f); rlMatrixMode(RL_MODELVIEW); // Switch back to MODELVIEW matrix rlLoadIdentity(); // Reset current matrix (MODELVIEW) @@ -3382,7 +3382,7 @@ static void PollInputEvents(void) // NOTE: Postprocessing texture is not scaled to new size windowResized = true; - + } break; case UWP_MSG_SET_GAME_TIME: currentTime = msg->paramDouble0; break; default: break; @@ -3734,7 +3734,7 @@ static void WindowSizeCallback(GLFWwindow *window, int width, int height) screenHeight = height; currentWidth = width; currentHeight = height; - + // NOTE: Postprocessing texture is not scaled to new size windowResized = true; @@ -4361,7 +4361,7 @@ static void InitEvdevInput(void) // Open the linux directory of "/dev/input" directory = opendir(DEFAULT_EVDEV_PATH); - + if (directory) { while ((entity = readdir(directory)) != NULL) @@ -4708,7 +4708,7 @@ static void *EventThread(void *arg) if ((event.code >= 1) && (event.code <= 255)) //Keyboard keys appear for codes 1 to 255 { keycode = keymap_US[event.code & 0xFF]; // The code we get is a scancode so we look up the apropriate keycode - + // Make sure we got a valid keycode if ((keycode > 0) && (keycode < sizeof(currentKeyState))) { @@ -4721,7 +4721,7 @@ static void *EventThread(void *arg) lastKeyPressedEvdev.Head = (lastKeyPressedEvdev.Head + 1) & 0x07; // Increment the head pointer forwards and binary wraparound after 7 (fifo is 8 elements long) // TODO: This fifo is not fully threadsafe with multiple writers, so multiple keyboards hitting a key at the exact same time could miss a key (double write to head before it was incremented) } - + TraceLog(LOG_DEBUG, "KEY%s ScanCode: %4i KeyCode: %4i",event.value == 0 ? "UP":"DOWN", event.code, keycode); } } -- cgit v1.2.3