From 47afda2549cdab0429047fcc64540a4ed5d0ede7 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Tue, 14 Jun 2016 11:55:32 +0200 Subject: Removed useless function: GetGestureDetected() Use instead: IsGestureDetected() --- src/gestures.h | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/gestures.h') diff --git a/src/gestures.h b/src/gestures.h index f2bdaba4..ab5287cc 100644 --- a/src/gestures.h +++ b/src/gestures.h @@ -90,13 +90,12 @@ extern "C" { // Prevents name mangling of functions //---------------------------------------------------------------------------------- // Module Functions Declaration //---------------------------------------------------------------------------------- +void SetGesturesEnabled(unsigned int gestureFlags); // Enable a set of gestures using flags +bool IsGestureDetected(int gesture); // Check if a gesture have been detected void ProcessGestureEvent(GestureEvent event); // Process gesture event and translate it into gestures void UpdateGestures(void); // Update gestures detected (must be called every frame) -bool IsGestureDetected(int gesture); // Check if a gesture have been detected -int GetGestureDetected(void); // Get latest detected gesture -void SetGesturesEnabled(unsigned int gestureFlags); // Enable a set of gestures using flags -int GetTouchPointsCount(void); // Get touch points count +int GetTouchPointsCount(void); // Get touch points count float GetGestureHoldDuration(void); // Get gesture hold time in milliseconds Vector2 GetGestureDragVector(void); // Get gesture drag vector float GetGestureDragAngle(void); // Get gesture drag angle -- cgit v1.2.3 From 3d6be7fd8000bf7bd9da0b9ad8764021f86c0d01 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Tue, 14 Jun 2016 12:01:57 +0200 Subject: Added GetGestureDetected() again... Required by gestures example.... --- src/gestures.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gestures.h') diff --git a/src/gestures.h b/src/gestures.h index ab5287cc..912d0b92 100644 --- a/src/gestures.h +++ b/src/gestures.h @@ -96,6 +96,7 @@ void ProcessGestureEvent(GestureEvent event); // Process gesture event void UpdateGestures(void); // Update gestures detected (must be called every frame) int GetTouchPointsCount(void); // Get touch points count +int GetGestureDetected(void); // Get latest detected gesture float GetGestureHoldDuration(void); // Get gesture hold time in milliseconds Vector2 GetGestureDragVector(void); // Get gesture drag vector float GetGestureDragAngle(void); // Get gesture drag angle -- cgit v1.2.3