From 8e186e840c7aa9dd79e447e1a67ac81d188bff2d Mon Sep 17 00:00:00 2001 From: raysan5 Date: Mon, 9 Jun 2014 16:33:53 +0200 Subject: Updated some comments --- src/models.c | 82 ++++++++++++++++++++++++++++++------------------------------ 1 file changed, 41 insertions(+), 41 deletions(-) (limited to 'src/models.c') diff --git a/src/models.c b/src/models.c index 5eb5d107..9ae905ea 100644 --- a/src/models.c +++ b/src/models.c @@ -285,29 +285,29 @@ void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color rlBegin(RL_TRIANGLES); rlColor4ub(color.r, color.g, color.b, color.a); - for(int i = 0; i < 2 * rings + 1; i++) + for(int i = 0; i < 2 * rings + (rings / 3); i++) { for(int j = 0; j < slices; j++) { - rlVertex3f(cos(DEG2RAD*(270+(90/rings)*i)) * sin(DEG2RAD*(j*360/slices)) * radius, - sin(DEG2RAD*(270+(90/rings)*i)) * radius, - cos(DEG2RAD*(270+(90/rings)*i)) * cos(DEG2RAD*(j*360/slices)) * radius); - rlVertex3f(cos(DEG2RAD*(270+(90/rings)*(i+1))) * sin(DEG2RAD*((j+1)*360/slices)) * radius, - sin(DEG2RAD*(270+(90/rings)*(i+1))) * radius, - cos(DEG2RAD*(270+(90/rings)*(i+1))) * cos(DEG2RAD*((j+1)*360/slices)) * radius); - rlVertex3f(cos(DEG2RAD*(270+(90/rings)*(i+1))) * sin(DEG2RAD*(j*360/slices)) * radius, - sin(DEG2RAD*(270+(90/rings)*(i+1))) * radius, - cos(DEG2RAD*(270+(90/rings)*(i+1))) * cos(DEG2RAD*(j*360/slices)) * radius); - - rlVertex3f(cos(DEG2RAD*(270+(90/rings)*i)) * sin(DEG2RAD*(j*360/slices)) * radius, - sin(DEG2RAD*(270+(90/rings)*i)) * radius, - cos(DEG2RAD*(270+(90/rings)*i)) * cos(DEG2RAD*(j*360/slices)) * radius); - rlVertex3f(cos(DEG2RAD*(270+(90/rings)*(i))) * sin(DEG2RAD*((j+1)*360/slices)) * radius, - sin(DEG2RAD*(270+(90/rings)*(i))) * radius, - cos(DEG2RAD*(270+(90/rings)*(i))) * cos(DEG2RAD*((j+1)*360/slices)) * radius); - rlVertex3f(cos(DEG2RAD*(270+(90/rings)*(i+1))) * sin(DEG2RAD*((j+1)*360/slices)) * radius, - sin(DEG2RAD*(270+(90/rings)*(i+1))) * radius, - cos(DEG2RAD*(270+(90/rings)*(i+1))) * cos(DEG2RAD*((j+1)*360/slices)) * radius); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*i)) * sin(DEG2RAD*(j*360/slices)), + sin(DEG2RAD*(270+(180/(rings + 1))*i)), + cos(DEG2RAD*(270+(180/(rings + 1))*i)) * cos(DEG2RAD*(j*360/slices))); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*((j+1)*360/slices)), + sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))), + cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*((j+1)*360/slices))); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*(j*360/slices)), + sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))), + cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*(j*360/slices))); + + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*i)) * sin(DEG2RAD*(j*360/slices)), + sin(DEG2RAD*(270+(180/(rings + 1))*i)), + cos(DEG2RAD*(270+(180/(rings + 1))*i)) * cos(DEG2RAD*(j*360/slices))); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i))) * sin(DEG2RAD*((j+1)*360/slices)), + sin(DEG2RAD*(270+(180/(rings + 1))*(i))), + cos(DEG2RAD*(270+(180/(rings + 1))*(i))) * cos(DEG2RAD*((j+1)*360/slices))); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*((j+1)*360/slices)), + sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))), + cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*((j+1)*360/slices))); } } rlEnd(); @@ -318,37 +318,37 @@ void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color) { rlPushMatrix(); - //rlTranslatef(centerPos.x, centerPos.y, centerPos.z); - rlScalef(radius, radius, radius); + rlTranslatef(centerPos.x, centerPos.y, centerPos.z); + //rlScalef(radius, radius, radius); //rlRotatef(rotation, 0, 1, 0); rlBegin(RL_LINES); rlColor4ub(color.r, color.g, color.b, color.a); - for(int i = 0; i < 2 * rings + 1; i++) + for(int i = 0; i < (rings + 2); i++) { for(int j = 0; j < slices; j++) { - rlVertex3f(cos(DEG2RAD*(270+(90/rings)*i)) * sin(DEG2RAD*(j*360/slices)) * radius, - sin(DEG2RAD*(270+(90/rings)*i)) * radius, - cos(DEG2RAD*(270+(90/rings)*i)) * cos(DEG2RAD*(j*360/slices)) * radius); - rlVertex3f(cos(DEG2RAD*(270+(90/rings)*(i+1))) * sin(DEG2RAD*((j+1)*360/slices)) * radius, - sin(DEG2RAD*(270+(90/rings)*(i+1))) * radius, - cos(DEG2RAD*(270+(90/rings)*(i+1))) * cos(DEG2RAD*((j+1)*360/slices)) * radius); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*i)) * sin(DEG2RAD*(j*360/slices)) * radius, + sin(DEG2RAD*(270+(180/(rings + 1))*i)) * radius, + cos(DEG2RAD*(270+(180/(rings + 1))*i)) * cos(DEG2RAD*(j*360/slices)) * radius); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*((j+1)*360/slices)) * radius, + sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * radius, + cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*((j+1)*360/slices)) * radius); - rlVertex3f(cos(DEG2RAD*(270+(90/rings)*(i+1))) * sin(DEG2RAD*((j+1)*360/slices)) * radius, - sin(DEG2RAD*(270+(90/rings)*(i+1))) * radius, - cos(DEG2RAD*(270+(90/rings)*(i+1))) * cos(DEG2RAD*((j+1)*360/slices)) * radius); - rlVertex3f(cos(DEG2RAD*(270+(90/rings)*(i+1))) * sin(DEG2RAD*(j*360/slices)) * radius, - sin(DEG2RAD*(270+(90/rings)*(i+1))) * radius, - cos(DEG2RAD*(270+(90/rings)*(i+1))) * cos(DEG2RAD*(j*360/slices)) * radius); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*((j+1)*360/slices)) * radius, + sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * radius, + cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*((j+1)*360/slices)) * radius); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*(j*360/slices)) * radius, + sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * radius, + cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*(j*360/slices)) * radius); - rlVertex3f(cos(DEG2RAD*(270+(90/rings)*(i+1))) * sin(DEG2RAD*(j*360/slices)) * radius, - sin(DEG2RAD*(270+(90/rings)*(i+1))) * radius, - cos(DEG2RAD*(270+(90/rings)*(i+1))) * cos(DEG2RAD*(j*360/slices)) * radius); - rlVertex3f(cos(DEG2RAD*(270+(90/rings)*i)) * sin(DEG2RAD*(j*360/slices)) * radius, - sin(DEG2RAD*(270+(90/rings)*i)) * radius, - cos(DEG2RAD*(270+(90/rings)*i)) * cos(DEG2RAD*(j*360/slices)) * radius); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * sin(DEG2RAD*(j*360/slices)) * radius, + sin(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * radius, + cos(DEG2RAD*(270+(180/(rings + 1))*(i+1))) * cos(DEG2RAD*(j*360/slices)) * radius); + rlVertex3f(cos(DEG2RAD*(270+(180/(rings + 1))*i)) * sin(DEG2RAD*(j*360/slices)) * radius, + sin(DEG2RAD*(270+(180/(rings + 1))*i)) * radius, + cos(DEG2RAD*(270+(180/(rings + 1))*i)) * cos(DEG2RAD*(j*360/slices)) * radius); } } rlEnd(); -- cgit v1.2.3