From dcf5f45f687f2a534286aecd5e6471a0440b0c21 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Fri, 20 May 2016 12:28:07 +0200 Subject: Add lighting system -IN PROGRESS- Improved materials --- src/models.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/models.c') diff --git a/src/models.c b/src/models.c index 6d72d1e3..44e30390 100644 --- a/src/models.c +++ b/src/models.c @@ -732,6 +732,18 @@ Material LoadDefaultMaterial(void) return material; } +// Load standard material (uses standard models shader) +// NOTE: Standard shader supports multiple maps and lights +Material LoadStandardMaterial(void) +{ + Material material = LoadDefaultMaterial(); + + //material.shader = GetStandardShader(); + + return material; +} + +// Unload material from memory void UnloadMaterial(Material material) { rlDeleteTextures(material.texDiffuse.id); -- cgit v1.2.3