From fd2adbe62ded6cb91ae7684331381afe0675df69 Mon Sep 17 00:00:00 2001 From: Ray Date: Mon, 26 Feb 2018 12:10:45 +0100 Subject: Renamed CalculateBoundingBox() to MeshBoundingBox() Renamed function for consistency with a possible Mesh manipulation functions (maybe added in a future). Naming follows Image*() manipulation functions. --- src/models.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/models.c') diff --git a/src/models.c b/src/models.c index 63d227e3..8e9a6586 100644 --- a/src/models.c +++ b/src/models.c @@ -2055,9 +2055,9 @@ RayHitInfo GetCollisionRayGround(Ray ray, float groundHeight) return result; } -// Calculate mesh bounding box limits +// Compute mesh bounding box limits // NOTE: minVertex and maxVertex should be transformed by model transform matrix -BoundingBox CalculateBoundingBox(Mesh mesh) +BoundingBox MeshBoundingBox(Mesh mesh) { // Get min and max vertex to construct bounds (AABB) Vector3 minVertex = { 0 }; @@ -2083,16 +2083,16 @@ BoundingBox CalculateBoundingBox(Mesh mesh) return box; } -// Compute provided mesh tangents +// Compute mesh tangents void MeshTangents(Mesh *mesh) { - // TODO: Calculate mesh tangents + // TODO: Compute mesh tangents } -// Compute provided mesh binormals +// Compute mesh binormals void MeshBinormals(Mesh *mesh) { - // TODO: Calculate mesh binormals + // TODO: Compute mesh binormals } //---------------------------------------------------------------------------------- -- cgit v1.2.3