From 06a8d7eb06e1573d5cce991ca39f6cb1067ea6fb Mon Sep 17 00:00:00 2001 From: raysan5 Date: Fri, 1 Apr 2016 10:39:33 +0200 Subject: Remove old postprocessing system --- src/raylib.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/raylib.h') diff --git a/src/raylib.h b/src/raylib.h index c8f2c2a2..22fcb4ac 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -829,11 +829,9 @@ Vector3 ResolveCollisionCubicmap(Image cubicmap, Vector3 mapPosition, Vector3 *p Shader LoadShader(char *vsFileName, char *fsFileName); // Load a custom shader and bind default locations unsigned int LoadShaderProgram(char *vShaderStr, char *fShaderStr); // Load custom shaders strings and return program id void UnloadShader(Shader shader); // Unload a custom shader from memory -void SetPostproShader(Shader shader); // Set fullscreen postproduction shader void SetCustomShader(Shader shader); // Set custom shader to be used in batch draw void SetDefaultShader(void); // Set default shader to be used in batch draw void SetModelShader(Model *model, Shader shader); // Link a shader to a model -bool IsPosproShaderEnabled(void); // Check if postprocessing shader is enabled int GetShaderLocation(Shader shader, const char *uniformName); // Get shader uniform location void SetShaderValue(Shader shader, int uniformLoc, float *value, int size); // Set shader uniform value (float) -- cgit v1.2.3